| 2016-03-20 | 
            
             
                Merge remote-tracking branch 'origin/dev-WebGL-GC' into dev-WebGL-GC
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 20 Mar 2016
    
  
                  
                 
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|---|---|
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                format tidy
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 20 Mar 2016
    
  
                  
                 
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                counter
                
                 
            
                  
                  Ivan Popelyshev
                  committed 
  
    
      on 20 Mar 2016
    
  
                  
                 
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                removed cleaning flag
                
                 
            
                  
                  Ivan Popelyshev
                  committed 
  
    
      on 20 Mar 2016
    
  
                  
                 
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                removing it
                
                 
            
                  
                  Ivan Popelyshev
                  committed 
  
    
      on 20 Mar 2016
    
  
                  
                 
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                dont need this thing between runs
                
                 
            
                  
                  Ivan Popelyshev
                  committed 
  
    
      on 20 Mar 2016
    
  
                  
                 
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                cleaning. isnt tested.
                
                 
            
                  
                  Ivan Popelyshev
                  committed 
  
    
      on 20 Mar 2016
    
  
                  
                 
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                added Const to GC
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 20 Mar 2016
    
  
                  
                 
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                add TextureGC
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 20 Mar 2016
    
  
                  
                 
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                added null check to text
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 20 Mar 2016
    
  
                  
                 
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                fixed interaction issue
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 20 Mar 2016
    
  
                  
                 
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| 2016-03-19 | 
            
             
                another interaction tweak
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 19 Mar 2016
    
  
                  
                 
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                interaction tweak
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 19 Mar 2016
    
  
                  
                 
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                fixed interactive issue
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 19 Mar 2016
    
  
                  
                 
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| 2016-03-17 | 
            
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                Merge branch 'pr/2281' into dev
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 17 Mar 2016
    
  
                  
                 
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| 2016-03-15 | 
            
             
                Fixed the alpha for the ColorMatrixFilter
                
                 
            
                  
                  Matt Karl
                  committed 
  
    
      on 15 Mar 2016
    
  
                  
                 
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| 2016-03-14 | 
            
             
                Merge branch 'pr/2396' into dev-v4.0.0
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 14 Mar 2016
    
  
                  
                 
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                added generateCanvasTexture to graphics
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 14 Mar 2016
    
  
                  
                 
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                tiny x/y getter setter tweak
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 14 Mar 2016
    
  
                  
                 
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| 2016-03-13 | 
            
             
                critical changes for flip to make it in v4
                
                 
            
                  
                  Ivan Popelyshev
                  committed 
  
    
      on 13 Mar 2016
    
  
                  
                 
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| 
            
             
                Merge branch 'dev-v4.0.0' into dev-v4-flip
                
                 
            
                  
                  Ivan Popelyshev
                  committed 
  
    
      on 13 Mar 2016
    
  
                  
                 
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                added auto detect crossorigin
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 13 Mar 2016
    
  
                  
                 
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                fixed canvas sprite render issue
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 13 Mar 2016
    
  
                  
                 
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                SpriteRenderer fix  texture
                
                 
            
                  
                  Ivan Popelyshev
                  committed 
  
    
      on 13 Mar 2016
    
  
                  
                 
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                TextureUVs were wrong, somehow
                
                 
            
                  
                  Ivan Popelyshev
                  committed 
  
    
      on 13 Mar 2016
    
  
                  
                 
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             | 
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                Do not create a sprite sheet if the image resources already exists from a previous load; this can happen as a result of calling loader.reset() after a spritesheet JSON resources has been added to the queue but before the corresponding image resource has been added by the spritesheet parser.
                
                 
            
                  
                  Lukas Taegert
                  committed 
  
    
      on 13 Mar 2016
    
  
                  
                 
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                Only use spritesheet batching and timeouts for resources larger than one batch size
                
                 
            
                  
                  Lukas Taegert
                  committed 
  
    
      on 13 Mar 2016
    
  
                  
                 
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                Change spritesheet parser to enable batching
                
                 
            
                  
                  Lukas Taegert
                  committed 
  
    
      on 13 Mar 2016
    
  
                  
                 
               |