| 2016-02-24 | 
            
             
                more jslint stuffs
                
                 
            
                  
                  clément chenebault
                  committed 
  
    
      on 24 Feb 2016
    
  
                  
                 
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|---|---|
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                sprite mask now uses glslify
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 24 Feb 2016
    
  
                  
                 
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                fixed couple of range issues in scissor rect
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 24 Feb 2016
    
  
                  
                 
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| 2016-02-21 | 
            
             
                fixed quick graphics rect error
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 21 Feb 2016
    
  
                  
                 
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| 2016-02-20 | 
            
             
                fixed graphics rect alpha issue
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 20 Feb 2016
    
  
                  
                 
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                moved particle renderer outside of core
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 20 Feb 2016
    
  
                  
                 
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                fixed up particle container fro v4
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 20 Feb 2016
    
  
                  
                 
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                refactored mesh
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 20 Feb 2016
    
  
                  
                 
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| 2016-02-18 | 
            
             
                first round to clean some jslint errors
                
                 
            
                  
                  clément chenebault
                  committed 
  
    
      on 18 Feb 2016
    
  
                  
                 
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| 2016-02-17 | 
            
             
                added some doc copy for mipmap
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 17 Feb 2016
    
  
                  
                 
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                added wrap modes to base textures
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 17 Feb 2016
    
  
                  
                 
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| 2016-02-16 | 
            
             
                destroy method for canvas renderer
                
                 
            
                  
                  clément chenebault
                  committed 
  
    
      on 16 Feb 2016
    
  
                  
                 
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                reset some properties
                
                 
            
                  
                  clément chenebault
                  committed 
  
    
      on 16 Feb 2016
    
  
                  
                 
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                Merge branch 'dev-v4.0.0' into before-destroy
                
                 
            
                  
                  clément chenebault
                  committed 
  
    
      on 16 Feb 2016
    
  
                  
                 
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                destroy WebGLRenderer
                
                 
            
                  
                  clément chenebault
                  committed 
  
    
      on 16 Feb 2016
    
  
                  
                 
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| 2016-02-15 | 
            
             
                added generate texture to system renderer
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 15 Feb 2016
    
  
                  
                 
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                fixed line bug
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 15 Feb 2016
    
  
                  
                 
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                Merge branch 'dev-canvas-refactor' into dev-v4.0.0
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 15 Feb 2016
    
  
                  
                 
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                removed forced canvas
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 15 Feb 2016
    
  
                  
                 
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| 2016-02-14 | 
            
             | 
          
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                used stream draw instead of dynamic
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 14 Feb 2016
    
  
                  
                 
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| 2016-02-12 | 
            
             
                Merge branch 'dm-v4' into dev-v4.0.0
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 12 Feb 2016
    
  
                  
                 
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| 
            
             
                render texture refactor
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 12 Feb 2016
    
  
                  
                 
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                Merge branch 'dm-v4' into dev-v4.0.0
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 12 Feb 2016
    
  
                  
                 
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                removed shader manager
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 12 Feb 2016
    
  
                  
                 
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                added graphics optimisations for rects
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 12 Feb 2016
    
  
                  
                 
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| 2016-02-11 | 
            
             
                fixed single graphics line bug
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 11 Feb 2016
    
  
                  
                 
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