2014-01-02 |
Fixed a shader bug
Mat Groves
committed
on 2 Jan 2014
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2014-01-01 |
Modify texture usage to allow for Multiple Renderer
Mat Groves
committed
on 1 Jan 2014
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codebase now lint free
Mat Groves
committed
on 1 Jan 2014
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2013-12-31 |
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2013-12-28 |
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2013-12-08 |
a million and one jshint fixes
Chad Engler
committed
on 8 Dec 2013
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2013-12-03 |
Merged new PIXI Shader code
Mat Groves
committed
on 3 Dec 2013
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2013-11-26 |
Dramatically refactored PixiShader. Significantly smaller, less branching, much faster sync loop and no constant texture uploads.
photonstorm
committed
on 26 Nov 2013
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2013-11-20 |
Made sampler2D check more robust.
photonstorm
committed
on 20 Nov 2013
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Updated PixiShader to use standard uniform naming conventions (1f, 2f, 2fv, etc). Added support for multiple sampler2D calls, allowing multi-texture shaders. Added support for Linear, Repeat, Nearest, Audio and Keyboard textures. Updated all the examples to use the new uniform naming convention. Updated Gruntfile to use the renamed GrayFilter and fixed indexAll in Example 15 to use the GrayFilter as well.
photonstorm
committed
on 20 Nov 2013
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2013-11-03 |
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2013-11-01 |
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2013-10-29 |
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2013-10-20 |
Displacment Map Added
Mat Groves
committed
on 20 Oct 2013
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2013-09-29 |
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