History for pixi.js / src / pixi / renderers / webgl / utils / WebGLSpriteBatch.js
2014-10-06
@mathew groves
js linted
mathew groves committed on 6 Oct 2014
2014-10-02
@mathew groves
removed texture check from render loop ...
mathew groves committed on 2 Oct 2014
2014-09-29
@mathew groves
Little blendMode tweak
mathew groves committed on 29 Sep 2014
@mathew groves
Created new initContext function for webGLRenderer ...
mathew groves committed on 29 Sep 2014
@mathew groves
Removed update and destroy webGL functions
mathew groves committed on 29 Sep 2014
2014-09-28
@mathew groves
Rewrote update transform ...
mathew groves committed on 28 Sep 2014
2014-09-08
@mathew groves
Update SpriteBatch as is somehow became old..
mathew groves committed on 8 Sep 2014
2014-09-07
@mathew groves
Added Canvas Renderer resolution
mathew groves committed on 7 Sep 2014
@mathew groves
Added Resolution property to items ...
mathew groves committed on 7 Sep 2014
@mathew groves
First Retina pass ...
mathew groves committed on 7 Sep 2014
2014-08-31
@mathew groves
Mini Fixes ...
mathew groves committed on 31 Aug 2014
2014-07-14
@mathew groves
Tied up new webGL batch approach ...
mathew groves committed on 14 Jul 2014
@mathew groves
First pass of speed up
mathew groves committed on 14 Jul 2014
2014-07-08
@mathew groves
Added a blendMode Manager ...
mathew groves committed on 8 Jul 2014
@mathew groves
Applied new crop values to webGL renderer
mathew groves committed on 8 Jul 2014
2014-07-02
@Mat Groves
Merge pull request #839 from FedeOmoto/origin/dev ...
Mat Groves committed on 2 Jul 2014
@Federico Omoto
Optimize sprite.texture access
Federico Omoto committed on 2 Jul 2014
@Mat Groves
Merge pull request #838 from FedeOmoto/origin/dev ...
Mat Groves committed on 2 Jul 2014
@Federico Omoto
Get the uvs from the Sprite texture
Federico Omoto committed on 2 Jul 2014
@mathew groves
Optimized gl calls ...
mathew groves committed on 2 Jul 2014
2014-06-29
@mathew groves
Merge branch 'Graphics-upgrade' into dev ...
mathew groves committed on 29 Jun 2014
@mathew groves
Shader Manager simplified
mathew groves committed on 29 Jun 2014
2014-06-26
@mathew groves
Added updateSrc function to baseTexture ...
mathew groves committed on 26 Jun 2014
2014-03-01
@Mat Groves
Lowered the default size of WebGLSpriteBatch
Mat Groves committed on 1 Mar 2014
2014-02-17
@Mat Groves
Tweaked so cacheAsBitmap does not render the filters ...
Mat Groves committed on 17 Feb 2014
@Mat Groves
Merge cachAsBitmap Branch
Mat Groves committed on 17 Feb 2014
2014-02-15
@Mat Groves
Fixes #563 ...
Mat Groves committed on 15 Feb 2014
2014-02-13
@Mat Groves
Fixed FF tiling sprite bug ...
Mat Groves committed on 13 Feb 2014
2014-02-10
@alvinsight
Docs, examples again, test folder, removeAll func
alvinsight committed on 10 Feb 2014
@Mat Groves
Merge pull request #557 from alvinsight/dev ...
Mat Groves committed on 10 Feb 2014