2014-09-29 |
Removed update and destroy webGL functions
mathew groves
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on 29 Sep 2014
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Removed the updateFrames global Array
mathew groves
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on 29 Sep 2014
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2014-09-25 |
merge in some doc fixes (#967)
Chad Engler
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on 25 Sep 2014
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2014-09-23 |
Update CanvasRenderer.js
agamemnus
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on 23 Sep 2014
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Fix for overwriting falsy values.. or even (possibly) undefined ones.
agamemnus
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on 23 Sep 2014
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2014-09-16 |
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2014-09-13 |
few small doc changes
powerfear
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on 13 Sep 2014
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2014-09-12 |
Enable smoothing control for IE11
FluffyDeluxe
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on 12 Sep 2014
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2014-09-09 |
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2014-09-08 |
renderer now uses options parameter
mathew groves
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on 8 Sep 2014
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2014-09-07 |
Added Canvas Renderer resolution
mathew groves
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on 7 Sep 2014
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2014-08-31 |
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2014-07-02 |
Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
mathew groves
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on 2 Jul 2014
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2014-07-01 |
The roundPixels property in the CanvasRenderer should be a property of the renderSession to be correctly applied in the _renderCanvas methods of the Sprite and SpriteBatch classes.
Federico Omoto
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on 1 Jul 2014
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2014-06-27 |
CocoonJS compatibility fix. Screencanvas cleared before painting.
Txus Ordorika
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on 27 Jun 2014
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2014-02-10 |
Docs, examples again, test folder, removeAll func
alvinsight
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on 10 Feb 2014
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2014-02-09 |
Merged fillRect and clearRect to single clearBeforeRender boolean.
photonstorm
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on 9 Feb 2014
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Hoisted the fillRect/canvasRect/pxRound flags to the CanvasRenderer.
photonstorm
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on 9 Feb 2014
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2014-02-08 |
Added PIXI.canvas global object which allows for tighter configuration of the canvas renderer. Allows the dev to control if fillRect / clearRect is called (as it's not needed for lots of games and can help perf slightly on legacy devices). Also added PX_ROUND boolean. If true (default is false) it will Math.floor the x/y values on the transform, this stops interpolation when Sprites are rendered at non-pixel values, keeping pixel art crisp. Also helps performance on older mobiles. I removed the view.style.backgroundColor as it was never set, mostly commented-out and is unreliable as hell on Android anyway :( (which I guess is why it had been replaced with the fillRect instead).
photonstorm
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on 8 Feb 2014
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2014-01-28 |
Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
Mat Groves
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on 28 Jan 2014
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Reset Alpha for CanvasRenderer
Mat Groves
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on 28 Jan 2014
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Dived into WebGLRenderer, fixes and docs
alvinsight
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on 28 Jan 2014
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2014-01-27 |
Typos and Started tackling the WebGL, and tests
alvinsight
committed
on 27 Jan 2014
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Docs :)
alvinsight
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on 27 Jan 2014
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2014-01-24 |
Added clear rect to transparent canvas renderer
Mat Groves
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on 24 Jan 2014
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2014-01-23 |
Fix texture scaling in canvas renderer
Chad Engler
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on 23 Jan 2014
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2014-01-22 |
Fixed scale Issue with text
Mat Groves
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on 22 Jan 2014
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