History for pixi.js / packages / text-bitmap
2019-06-21
@Yevhenii Huselietov
Bump floss for 3.0 & codecov integration (#5792)
Yevhenii Huselietov authored on 21 Jun 2019 Matt Karl committed on 21 Jun 2019
2019-06-07
@Matt Karl
v5.0.4
Matt Karl committed on 7 Jun 2019
2019-05-19
@Matt Karl
v5.0.3
Matt Karl committed on 19 May 2019
2019-05-07
@Matt Karl
v5.0.2
Matt Karl committed on 7 May 2019
2019-05-05
@Matt Karl
v5.0.1
Matt Karl committed on 5 May 2019
2019-04-29
@Matt Karl
v5.0.0
Matt Karl committed on 29 Apr 2019
2019-03-22
@Matt Karl
v5.0.0-rc.3
Matt Karl committed on 22 Mar 2019
@Matt Karl
Bumped all dependencies (#5535)
Matt Karl authored on 22 Mar 2019 GitHub committed on 22 Mar 2019
2019-03-20
@Matt Karl
Adds browser bundles for individual packages (#5528)
Matt Karl authored on 20 Mar 2019 GitHub committed on 20 Mar 2019
2019-03-17
@Dave Moore
Only call preventDefault on normalized events if the browser allows it. (#5521)
Dave Moore authored on 17 Mar 2019 Matt Karl committed on 17 Mar 2019
2019-02-18
@Matt Karl
v5.0.0-rc.2
Matt Karl committed on 18 Feb 2019
2019-01-31
@Matt Karl
v5.0.0-rc
Matt Karl committed on 31 Jan 2019
2019-01-15
@Dave Moore
Documentation updates (#5366)
Dave Moore authored on 15 Jan 2019 Matt Karl committed on 15 Jan 2019
2019-01-14
@Dave Moore
Updating package.json descriptions (#5362)
Dave Moore authored on 14 Jan 2019 Matt Karl committed on 14 Jan 2019
2019-01-09
@Ivan Popelyshev
Fix types in documentation (#5345)
Ivan Popelyshev authored on 9 Jan 2019 Matt Karl committed on 9 Jan 2019
2018-12-09
@Matt Karl
[next] House-keeping for dependencies and tests (#5277) ...
Matt Karl authored on 9 Dec 2018 Chad Engler committed on 9 Dec 2018
2018-12-03
@Dave Moore
Ability to set individual display components to be drawn to rounded pixels (#5057)
Dave Moore authored on 3 Dec 2018 Matt Karl committed on 3 Dec 2018
2018-09-22
@Matt Karl
Revert "[next] Sprite, Mesh and Graphics refactor to including in batching (#5069)" (#5127) ...
Matt Karl authored on 22 Sep 2018 GitHub committed on 22 Sep 2018
2018-09-20
@Mat Groves
[next] Sprite, Mesh and Graphics refactor to including in batching (#5069)
Mat Groves authored on 20 Sep 2018 Matt Karl committed on 20 Sep 2018
2018-08-21
@Dave Moore
Setting text to be "" means it is actually "", and not transformed to " " (#5059)
Dave Moore authored on 21 Aug 2018 Matt Karl committed on 21 Aug 2018
2018-07-16
@Ivan Popelyshev
BitmapFont loader fix (#5027)
Ivan Popelyshev authored on 16 Jul 2018 Matt Karl committed on 16 Jul 2018
2018-07-02
@Matt Karl
v5.0.0-alpha.3
Matt Karl committed on 2 Jul 2018
2018-06-05
@Matt Karl
Creates unit-test and improves single and multiple image font loading (#4951)
Matt Karl committed on 5 Jun 2018
2018-05-27
@Matt Karl
Fixes Multi-Texture BitmapText Fonts (#4932)
Matt Karl authored on 27 May 2018 GitHub committed on 27 May 2018
2018-05-25
@Tsvetan Stanislavov
Adds letterSpacing property to BitmapText (#4642)
Tsvetan Stanislavov authored on 25 May 2018 Matt Karl committed on 25 May 2018
2018-05-23
@Tsvetan Stanislavov
Support for multiple textures for single bitmap font. (#4641)
Tsvetan Stanislavov authored on 23 May 2018 Matt Karl committed on 23 May 2018
2018-05-22
@raj17x
Add a few code examples in the docs and fix grammatical mistakes (#4917)
raj17x authored on 22 May 2018 Matt Karl committed on 22 May 2018
2018-04-12
@Matt Karl
Fixes remaining from* methods (#4832) ...
Matt Karl authored on 12 Apr 2018 GitHub committed on 12 Apr 2018
2018-03-26
@Drew Diamantoukos
Pedantic spelling fixes (#4797)
Drew Diamantoukos authored on 26 Mar 2018 Matt Karl committed on 26 Mar 2018
2018-03-17
@Matt Karl
v5.0.0-alpha.2
Matt Karl committed on 17 Mar 2018