History for pixi.js / src / core / renderers / webgl / systems
2017-05-16
@Mat Groves
Note
Mat Groves committed on 16 May 2017
@Mat Groves
Added webgl 1 and no VAO fallbacks
Mat Groves committed on 16 May 2017
@Mat Groves
More updates!
Mat Groves committed on 16 May 2017
2017-05-15
@Mat Groves
Fix Sprite Renderer - CAN_UPLOAD_SAME_BUFFER ...
Mat Groves committed on 15 May 2017
@Mat Groves
Remove old setUniform function
Mat Groves committed on 15 May 2017
2017-05-14
@Mat Groves
More tweaks
Mat Groves committed on 14 May 2017
@Mat Groves
Phase out gl buffer..
Mat Groves committed on 14 May 2017
@Mat Groves
webGL2 vaos working
Mat Groves committed on 14 May 2017
2017-05-13
@Mat Groves
Merge branch 'next-3d-texture' into next ...
Mat Groves committed on 13 May 2017
@Mat Groves
Moved resolution to projection - the only place it counts!
Mat Groves committed on 13 May 2017
2017-05-03
@Mat Groves
Fixed sprite renderer ...
Mat Groves committed on 3 May 2017
2017-04-28
@Mat Groves
Sprite texture
Mat Groves committed on 28 Apr 2017
2017-04-12
@Mat Groves
webGL 2 where possible..
Mat Groves committed on 12 Apr 2017
@Mat Groves
Merged in dev
Mat Groves committed on 12 Apr 2017
2017-04-09
@Mat Groves
Bye bye pixi-gl-core!
Mat Groves committed on 9 Apr 2017
2017-04-06
@Mat Groves
Removed lots of logs
Mat Groves committed on 6 Apr 2017
2017-04-03
@Mat Groves
Merge branch 'dev-v5' into dev-geometry-texture-refactor ...
Mat Groves committed on 3 Apr 2017
@Mat Groves
Bunch o fixes
Mat Groves committed on 3 Apr 2017
2017-03-28
@Mat Groves
Destroy texture working
Mat Groves committed on 28 Mar 2017
2017-03-25
@Mat Groves
Fixed masking
Mat Groves committed on 25 Mar 2017
@Mat Groves
Fixed graphics
Mat Groves committed on 25 Mar 2017
2017-03-23
@Mat Groves
Moved validate context
Mat Groves committed on 23 Mar 2017
@Mat Groves
Rename it all to systems!
Mat Groves committed on 23 Mar 2017