History for pixi.js / src / pixi / utils
2014-09-08
@mathew groves
doc update for detector
mathew groves committed on 8 Sep 2014
@mathew groves
renderer now uses options parameter
mathew groves committed on 8 Sep 2014
2014-08-05
@Chad Engler
Merge pull request #853 from Fishrock123/dev ...
Chad Engler committed on 5 Aug 2014
2014-07-29
@Jaap Rood
Fixed references to global variables (window, document) that prevent Pixi from being loaded into environments that don’t necessarily have these available (like Node)
Jaap Rood committed on 29 Jul 2014
2014-07-22
@Jaap Rood
Forwarding the ‘preserveDrawingBuffer’ argument from the autoDetectRenderer to the WebGLRenderer
Jaap Rood committed on 22 Jul 2014
2014-07-10
@Fishrock123
Fix arguments leakage in fn.bind polyfill ...
Fishrock123 committed on 10 Jul 2014
2014-07-01
@mathew groves
fixes #818
mathew groves committed on 1 Jul 2014
2014-06-26
@mathew groves
Added updateSrc function to baseTexture ...
mathew groves committed on 26 Jun 2014
2014-04-13
@mathew groves
Merged texture mask branch ...
mathew groves committed on 13 Apr 2014
2014-04-11
@mathew groves
IE11 supports Stencil Buffer! Its back on the cards.. ...
mathew groves committed on 11 Apr 2014
@mathew groves
AutoDetect now returns the canvas render in ie11
mathew groves committed on 11 Apr 2014
2014-03-14
@Chad Engler
Manually merge #657
Chad Engler committed on 14 Mar 2014
2014-02-13
@Chad Engler
Merge pull request #572 from anissen/fix-autoDetectRenderer-constructor ...
Chad Engler committed on 13 Feb 2014
@Mat Groves
Fixed FF tiling sprite bug ...
Mat Groves committed on 13 Feb 2014
2014-02-12
@Anders Nissen
Changed parameter ordering to be consistent with WebGLRenderer and CanvasRenderer
Anders Nissen committed on 12 Feb 2014
2014-02-10
@alvinsight
Docs, examples again, test folder, removeAll func
alvinsight committed on 10 Feb 2014
2014-02-06
@alvinsight
Cleaned the examples and the src a bit, plus docs
alvinsight committed on 6 Feb 2014
2014-01-28
@alvinsight
Dived into WebGLRenderer, fixes and docs
alvinsight committed on 28 Jan 2014
2014-01-27
@alvinsight
Fixed, finally adapted to the dev branch
alvinsight committed on 27 Jan 2014
2014-01-19
@danzel
English fixes
danzel committed on 19 Jan 2014
2014-01-08
@Mat Groves
Fixed final ie11 webGL masking issue ...
Mat Groves committed on 8 Jan 2014
2014-01-01
@Mat Groves
Fixed graphics bug + updated docs ...
Mat Groves committed on 1 Jan 2014
@Mat Groves
codebase now lint free
Mat Groves committed on 1 Jan 2014
2013-12-29
@Mat Groves
Added texture caches for canvas tints
Mat Groves committed on 29 Dec 2013
2013-12-28
@Mat Groves
Added Tinting to webGL and blend modes to canvas and webGL ...
Mat Groves committed on 28 Dec 2013
2013-12-19
@Chad Engler
merge in jshint fixes
Chad Engler committed on 19 Dec 2013
2013-12-13
@photonstorm
Fixed IE11 check. IE11 no longer has MSIE in the userAgent, you need to check for Trident/7.0 instead.
photonstorm committed on 13 Dec 2013
2013-12-08
@Chad Engler
a million and one jshint fixes
Chad Engler committed on 8 Dec 2013
@Chad Engler
Merge #304 from @drkibitz, and fix conflicts
Chad Engler committed on 8 Dec 2013
2013-11-25
@mattdesl
cleaning up base texture destroy & adding removeAllEventListeners to EventTarget
mattdesl committed on 25 Nov 2013