2014-11-02 |
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2014-10-15 |
jsdoc fixes for the whole of the WebGL renderer classes, Utils and a few updates to the Interaction classes. And that's it - I'm done!
photonstorm
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on 15 Oct 2014
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2014-10-13 |
tweaked so that filter offset gets set
mathew groves
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on 13 Oct 2014
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Linted code
mathew groves
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on 13 Oct 2014
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Fixed webGL tiling sprite bug
mathew groves
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on 13 Oct 2014
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removed emptyTexture object
mathew groves
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on 13 Oct 2014
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object direct comparison for textures
mathew groves
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on 13 Oct 2014
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put batch shader back to normal
mathew groves
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on 13 Oct 2014
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tempCommmit
mathew groves
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on 13 Oct 2014
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2014-10-12 |
added custom shader
mathew groves
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on 12 Oct 2014
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2014-10-06 |
js linted
mathew groves
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on 6 Oct 2014
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2014-10-02 |
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2014-09-29 |
Little blendMode tweak
mathew groves
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on 29 Sep 2014
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Removed update and destroy webGL functions
mathew groves
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on 29 Sep 2014
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2014-09-28 |
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2014-09-08 |
Update SpriteBatch as is somehow became old..
mathew groves
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on 8 Sep 2014
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2014-09-07 |
Added Canvas Renderer resolution
mathew groves
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on 7 Sep 2014
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2014-08-31 |
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2014-07-14 |
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First pass of speed up
mathew groves
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on 14 Jul 2014
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2014-07-08 |
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Applied new crop values to webGL renderer
mathew groves
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on 8 Jul 2014
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2014-07-02 |
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Optimize sprite.texture access
Federico Omoto
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on 2 Jul 2014
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Get the uvs from the Sprite texture
Federico Omoto
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on 2 Jul 2014
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