History for pixi.js / src / pixi / renderers / webgl / utils / WebGLSpriteBatch.js
2014-11-02
@mathew groves
Updates ...
mathew groves committed on 2 Nov 2014
2014-10-15
@photonstorm
jsdoc fixes for the whole of the WebGL renderer classes, Utils and a few updates to the Interaction classes. And that's it - I'm done!
photonstorm committed on 15 Oct 2014
2014-10-13
@mathew groves
tweaked so that filter offset gets set
mathew groves committed on 13 Oct 2014
@mathew groves
Linted code
mathew groves committed on 13 Oct 2014
@mathew groves
Fixed webGL tiling sprite bug
mathew groves committed on 13 Oct 2014
@mathew groves
removed emptyTexture object
mathew groves committed on 13 Oct 2014
@mathew groves
object direct comparison for textures
mathew groves committed on 13 Oct 2014
@mathew groves
put batch shader back to normal
mathew groves committed on 13 Oct 2014
@mathew groves
tempCommmit
mathew groves committed on 13 Oct 2014
2014-10-12
@mathew groves
added custom shader
mathew groves committed on 12 Oct 2014
2014-10-06
@mathew groves
js linted
mathew groves committed on 6 Oct 2014
2014-10-02
@mathew groves
removed texture check from render loop ...
mathew groves committed on 2 Oct 2014
2014-09-29
@mathew groves
Little blendMode tweak
mathew groves committed on 29 Sep 2014
@mathew groves
Created new initContext function for webGLRenderer ...
mathew groves committed on 29 Sep 2014
@mathew groves
Removed update and destroy webGL functions
mathew groves committed on 29 Sep 2014
2014-09-28
@mathew groves
Rewrote update transform ...
mathew groves committed on 28 Sep 2014
2014-09-08
@mathew groves
Update SpriteBatch as is somehow became old..
mathew groves committed on 8 Sep 2014
2014-09-07
@mathew groves
Added Canvas Renderer resolution
mathew groves committed on 7 Sep 2014
@mathew groves
Added Resolution property to items ...
mathew groves committed on 7 Sep 2014
@mathew groves
First Retina pass ...
mathew groves committed on 7 Sep 2014
2014-08-31
@mathew groves
Mini Fixes ...
mathew groves committed on 31 Aug 2014
2014-07-14
@mathew groves
Tied up new webGL batch approach ...
mathew groves committed on 14 Jul 2014
@mathew groves
First pass of speed up
mathew groves committed on 14 Jul 2014
2014-07-08
@mathew groves
Added a blendMode Manager ...
mathew groves committed on 8 Jul 2014
@mathew groves
Applied new crop values to webGL renderer
mathew groves committed on 8 Jul 2014
2014-07-02
@Mat Groves
Merge pull request #839 from FedeOmoto/origin/dev ...
Mat Groves committed on 2 Jul 2014
@Federico Omoto
Optimize sprite.texture access
Federico Omoto committed on 2 Jul 2014
@Mat Groves
Merge pull request #838 from FedeOmoto/origin/dev ...
Mat Groves committed on 2 Jul 2014
@Federico Omoto
Get the uvs from the Sprite texture
Federico Omoto committed on 2 Jul 2014
@mathew groves
Optimized gl calls ...
mathew groves committed on 2 Jul 2014