History for pixi.js / src / pixi / renderers / canvas
2014-09-24
@agamemnus
Update CanvasRenderer.js
agamemnus committed on 24 Sep 2014
@agamemnus
Reduce some logic redundancy in clearRect/fillRect code for Canvas...? ...
agamemnus committed on 24 Sep 2014
2014-09-23
@agamemnus
Update CanvasRenderer.js
agamemnus committed on 23 Sep 2014
@agamemnus
Fix for overwriting falsy values.. or even (possibly) undefined ones.
agamemnus committed on 23 Sep 2014
2014-09-16
@mathew groves
Merge branch 'dev-retina' into dev ...
mathew groves committed on 16 Sep 2014
2014-09-13
@powerfear
few small doc changes
powerfear committed on 13 Sep 2014
2014-09-12
@FluffyDeluxe
Enable smoothing control for IE11
FluffyDeluxe committed on 12 Sep 2014
2014-09-09
@mathew groves
Added frame clear back in ...
mathew groves committed on 9 Sep 2014
2014-09-08
@mathew groves
renderer now uses options parameter
mathew groves committed on 8 Sep 2014
2014-09-07
@mathew groves
Added Canvas Renderer resolution
mathew groves committed on 7 Sep 2014
2014-08-31
@mathew groves
Mini Fixes ...
mathew groves committed on 31 Aug 2014
2014-07-02
@mathew groves
Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
mathew groves committed on 2 Jul 2014
@mathew groves
Made Pixi log optional ...
mathew groves committed on 2 Jul 2014
2014-07-01
@Federico Omoto
The roundPixels property in the CanvasRenderer should be a property of the renderSession to be correctly applied in the _renderCanvas methods of the Sprite and SpriteBatch classes.
Federico Omoto committed on 1 Jul 2014
2014-06-27
@Txus Ordorika
CocoonJS compatibility fix. Screencanvas cleared before painting.
Txus Ordorika committed on 27 Jun 2014
2014-06-04
@Dimitri Larue
Add method to create and render a rounded rectangle
Dimitri Larue committed on 4 Jun 2014
2014-02-10
@alvinsight
Docs, examples again, test folder, removeAll func
alvinsight committed on 10 Feb 2014
2014-02-09
@photonstorm
Merged fillRect and clearRect to single clearBeforeRender boolean.
photonstorm committed on 9 Feb 2014
@photonstorm
Hoisted the fillRect/canvasRect/pxRound flags to the CanvasRenderer.
photonstorm committed on 9 Feb 2014
2014-02-08
@photonstorm
Added PIXI.canvas global object which allows for tighter configuration of the canvas renderer. Allows the dev to control if fillRect / clearRect is called (as it's not needed for lots of games and can help perf slightly on legacy devices). Also added PX_ROUND boolean. If true (default is false) it will Math.floor the x/y values on the transform, this stops interpolation when Sprites are rendered at non-pixel values, keeping pixel art crisp. Also helps performance on older mobiles. I removed the view.style.backgroundColor as it was never set, mostly commented-out and is unreliable as hell on Android anyway :( (which I guess is why it had been replaced with the fillRect instead).
photonstorm committed on 8 Feb 2014
2014-01-30
@Mat Groves
replaced matrix
Mat Groves committed on 30 Jan 2014
2014-01-28
@Mat Groves
Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
Mat Groves committed on 28 Jan 2014
@Mat Groves
Reset Alpha for CanvasRenderer
Mat Groves committed on 28 Jan 2014
@alvinsight
Dived into WebGLRenderer, fixes and docs
alvinsight committed on 28 Jan 2014
2014-01-27
@alvinsight
Typos and Started tackling the WebGL, and tests
alvinsight committed on 27 Jan 2014
@alvinsight
Docs :)
alvinsight committed on 27 Jan 2014
2014-01-24
@Mat Groves
Added clear rect to transparent canvas renderer
Mat Groves committed on 24 Jan 2014
2014-01-23
@Chad Engler
Fix texture scaling in canvas renderer
Chad Engler committed on 23 Jan 2014
@Mat Groves
Fixed hoever interaciton inconsistency ...
Mat Groves committed on 23 Jan 2014
2014-01-22
@Mat Groves
Fixed scale Issue with text
Mat Groves committed on 22 Jan 2014