History for pixi.js / src / core / renderers / webgl / WebGLRenderer.js
2016-02-24
@clément chenebault
tidying a bit
clément chenebault committed on 24 Feb 2016
@clément chenebault
Merge branch 'dev-v4.0.0' of https://github.com/pixijs/pixi.js into dev-v4.0.0 ...
clément chenebault committed on 24 Feb 2016
2016-02-20
@Mat Groves
refactored mesh
Mat Groves committed on 20 Feb 2016
2016-02-18
@clément chenebault
first round to clean some jslint errors
clément chenebault committed on 18 Feb 2016
2016-02-16
@clément chenebault
reset some properties
clément chenebault committed on 16 Feb 2016
@clément chenebault
destroy WebGLRenderer
clément chenebault committed on 16 Feb 2016
2016-02-12
@Mat Groves
render texture refactor
Mat Groves committed on 12 Feb 2016
2016-02-09
@Mat Groves
fixed error in batcher ...
Mat Groves committed on 9 Feb 2016
@Mat Groves
updates! ...
Mat Groves committed on 9 Feb 2016
2016-02-07
@Mat Groves
fixed cacheAsBitmap rendering
Mat Groves committed on 7 Feb 2016
@Mat Groves
tweaked bindRenderTexture
Mat Groves committed on 7 Feb 2016
2016-02-06
@Mat Groves
adde drew blend mode function
Mat Groves committed on 6 Feb 2016
@Mat Groves
Merge branch 'dev-filter-refactor' into dev-v4.0.0 ...
Mat Groves committed on 6 Feb 2016
@Mat Groves
added scissor mask ...
Mat Groves committed on 6 Feb 2016
2016-02-05
@Mat Groves
filters complete!
Mat Groves committed on 5 Feb 2016
2016-02-03
@Mat Groves
small refactor
Mat Groves committed on 3 Feb 2016
2016-02-02
@Mat Groves
new filter manager in place..
Mat Groves committed on 2 Feb 2016
@Mat Groves
more filter tweaks, nearly there!
Mat Groves committed on 2 Feb 2016
@Mat Groves
fixed bounds bug ...
Mat Groves committed on 2 Feb 2016
@Mat Groves
filter manager tweaks
Mat Groves committed on 2 Feb 2016
2016-02-01
@Mat Groves
filter progress
Mat Groves committed on 1 Feb 2016
2016-01-31
@Mat Groves
tweaking matrix functions ...
Mat Groves committed on 31 Jan 2016
@Mat Groves
filter stuff working better
Mat Groves committed on 31 Jan 2016
2016-01-23
@Mat Groves
fixed clear
Mat Groves committed on 23 Jan 2016
@Mat Groves
added option to not update transform
Mat Groves committed on 23 Jan 2016
@Mat Groves
removed renderDisplayObject ...
Mat Groves committed on 23 Jan 2016
@Mat Groves
tweaked render texture
Mat Groves committed on 23 Jan 2016
2016-01-21
@Mat Groves
removed shader manager
Mat Groves committed on 21 Jan 2016
@Mat Groves
fixed render resize issue
Mat Groves committed on 21 Jan 2016
@Mat Groves
added short hand transforms
Mat Groves committed on 21 Jan 2016