2016-09-27 |
Huge refactor to match a new shiny eslint file.
Chad Engler
committed
on 27 Sep 2016
|
---|---|
2016-09-24 |
|
2016-09-20 |
some more es6 changes (#2969)
...
Steffen Bär
authored
on 20 Sep 2016
Matt Karl
committed
on 20 Sep 2016
|
2016-09-16 |
Replaces jshint with eslint, using babel in loose mode
Matt Karl
committed
on 16 Sep 2016
|
2016-09-13 |
Update imports and exports, getters and setters
Matt Karl
committed
on 13 Sep 2016
|
Disallow the use of `var`
Matt Karl
committed
on 13 Sep 2016
|
|
Implementing classes using the new ES6 syntax (#2936)
...
Leonardo Silva
authored
on 13 Sep 2016
Matt Karl
committed
on 13 Sep 2016
|
|
2016-06-15 |
|
2016-05-31 |
changed *[] to Array<*> as the former throws up errors as invalid syntax and stops jsdocs from working
Dave Moore
committed
on 31 May 2016
|
2016-04-11 |
More JSHint fixes
Pat Shanahan
committed
on 11 Apr 2016
|
2016-04-08 |
Updated and fixed JSDocs
Pat Shanahan
committed
on 8 Apr 2016
|
2016-03-20 |
removed cleaning flag
Ivan Popelyshev
committed
on 20 Mar 2016
|
cleaning. isnt tested.
Ivan Popelyshev
committed
on 20 Mar 2016
|
|
2016-03-08 |
|
2016-03-04 |
fixed texture update issue
Mat Groves
committed
on 4 Mar 2016
|
2016-02-26 |
doc doc docs
Alvin
committed
on 26 Feb 2016
|
2016-02-18 |
first round to clean some jslint errors
clément chenebault
committed
on 18 Feb 2016
|
2016-02-17 |
added wrap modes to base textures
Mat Groves
committed
on 17 Feb 2016
|
|
|
2016-02-12 |
render texture refactor
Mat Groves
committed
on 12 Feb 2016
|
2016-02-09 |
|
2016-02-06 |
removed a for loop in sprite renderer
Mat Groves
committed
on 6 Feb 2016
|
added scaling
Mat Groves
committed
on 6 Feb 2016
|
|
2016-01-23 |
tweaked render texture
Mat Groves
committed
on 23 Jan 2016
|
2016-01-14 |
streamlined the webGL renderer a bit
Mat Groves
committed
on 14 Jan 2016
|
2016-01-08 |
Added cacheing to update transform
Mat Groves
committed
on 8 Jan 2016
|