History for pixi.js / bin
2014-01-01
@Mat Groves
Fixed issue where local variable width and height were in global scope
Mat Groves committed on 1 Jan 2014
2013-12-31
@Mat Groves
fixed bug where addChildAt, not actually adding the child
Mat Groves committed on 31 Dec 2013
@Mat Groves
fixed bug where sprites where always visible
Mat Groves committed on 31 Dec 2013
@Mat Groves
Fixed bug with incorrect reference to stage
Mat Groves committed on 31 Dec 2013
@Mat Groves
Restructured render texture ...
Mat Groves committed on 31 Dec 2013
2013-12-30
@Mat Groves
Corrected some headers and removed the unused TintShader
Mat Groves committed on 30 Dec 2013
@Mat Groves
Added ability to use trimmed sprite sheets
Mat Groves committed on 30 Dec 2013
2013-12-29
@Mat Groves
Added projection and offset to renderSessionData
Mat Groves committed on 29 Dec 2013
@Mat Groves
Added perPixel tinting for canvas ...
Mat Groves committed on 29 Dec 2013
@Mat Groves
Added texture caches for canvas tints
Mat Groves committed on 29 Dec 2013
@Mat Groves
cached canvas when tinitnting in canvas renderer
Mat Groves committed on 29 Dec 2013
@Mat Groves
added some comments and a vert size property
Mat Groves committed on 29 Dec 2013
@Mat Groves
Added canvas sprite tiniting ...
Mat Groves committed on 29 Dec 2013
2013-12-28
@Mat Groves
optimized renderer ...
Mat Groves committed on 28 Dec 2013
@Mat Groves
Added Tinting to webGL and blend modes to canvas and webGL ...
Mat Groves committed on 28 Dec 2013
2013-12-27
@Mat Groves
Tidied up displayObject removing linked list bits
Mat Groves committed on 27 Dec 2013
@Mat Groves
added width and height properties to displayObjectContainer
Mat Groves committed on 27 Dec 2013
@Mat Groves
Removed WebGL Batch and webGL RenderGroup
Mat Groves committed on 27 Dec 2013
@Mat Groves
Removed Linked lists ...
Mat Groves committed on 27 Dec 2013
@Mat Groves
Restructured canvas renderer
Mat Groves committed on 27 Dec 2013
@Mat Groves
refactored webGL renderer
Mat Groves committed on 27 Dec 2013
2013-12-23
@Mat Groves
Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev ...
Mat Groves committed on 23 Dec 2013
2013-12-03
@Mat Groves
Fixed issue with removing children with filters
Mat Groves committed on 3 Dec 2013
@Mat Groves
Merged new PIXI Shader code
Mat Groves committed on 3 Dec 2013
@Mat Groves
Merge branch 'pr/406' into dev ...
Mat Groves committed on 3 Dec 2013
@Mat Groves
Tweaking filters ...
Mat Groves committed on 3 Dec 2013
2013-11-20
@photonstorm
Updated PixiShader to use standard uniform naming conventions (1f, 2f, 2fv, etc). Added support for multiple sampler2D calls, allowing multi-texture shaders. Added support for Linear, Repeat, Nearest, Audio and Keyboard textures. Updated all the examples to use the new uniform naming convention. Updated Gruntfile to use the renamed GrayFilter and fixed indexAll in Example 15 to use the GrayFilter as well.
photonstorm committed on 20 Nov 2013
2013-11-05
@Mat Groves
Added 2 filters fix filter bug ...
Mat Groves committed on 5 Nov 2013
2013-11-03
@Mat Groves
Fixed Issue #313
Mat Groves committed on 3 Nov 2013
@Mat Groves
Moved program uniforms ...
Mat Groves committed on 3 Nov 2013