| 2014-01-05 | 
            
             
                merge dev into master
                
                 
            
                  
                  Chad Engler
                  committed 
  
    
      on 5 Jan 2014
    
  
                  
                 
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                Added tint to Sprite test
                
                 
            
                  
                  Mat Groves
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      on 5 Jan 2014
    
  
                  
                 
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| 2014-01-04 | 
            
             
                Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 4 Jan 2014
    
  
                  
                 
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| 2014-01-03 | 
            
             
                Add build status to README
                
                 
            
                  
                  Chad Engler
                  committed 
  
    
      on 3 Jan 2014
    
  
                  
                 
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                fix issue with worldVisible on Stage
                
                 
            
                  
                  Chad Engler
                  committed 
  
    
      on 3 Jan 2014
    
  
                  
                 
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| 2014-01-02 | 
            
             
                Added worldVisible getter to DisplayObject
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 2 Jan 2014
    
  
                  
                 
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                prepare pixi for npm and bower packages
                
                 
            
                  
                  Chad Engler
                  committed 
  
    
      on 2 Jan 2014
    
  
                  
                 
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                Fixed issue where tiling sprite getBounds function was returning incorrect value
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 2 Jan 2014
    
  
                  
                 
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                whitespace cleanup
                
                 
            
                  
                  Chad Engler
                  committed 
  
    
      on 2 Jan 2014
    
  
                  
                 
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                merge dev_1.5 into dev
                
                 
            
                  
                  Chad Engler
                  committed 
  
    
      on 2 Jan 2014
    
  
                  
                 
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                Fixed a shader bug
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 2 Jan 2014
    
  
                  
                 
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                Update README.md
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 2 Jan 2014
    
  
                  
                 
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                Fixed bug where tinting not working if image not loaded in canvas
                
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                  Mat Groves
                  committed 
  
    
      on 2 Jan 2014
    
  
                  
                 
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                Removed unused sprite
                
                 
            
                  
                  anvaka
                  committed 
  
    
      on 2 Jan 2014
    
  
                  
                 
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| 2014-01-01 | 
            
             
                Fixed small typo
                
                 
            
                  
                  anvaka
                  committed 
  
    
      on 1 Jan 2014
    
  
                  
                 
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                Added support for webGL context loss
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 1 Jan 2014
    
  
                  
                 
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                Graphics object can now be used across all renderers
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 1 Jan 2014
    
  
                  
                 
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                Fixed bug where filters could not be shared between multiple renderers
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 1 Jan 2014
    
  
                  
                 
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