2014-04-23 |
Fixed a spelling mistake on a local variable.
Michael Wang
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on 23 Apr 2014
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2014-04-22 |
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2014-04-11 |
set alpha to false when setting color mask
mathew groves
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on 11 Apr 2014
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Fixed issue with masking not working with renderTextures / Filters
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mathew groves
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on 11 Apr 2014
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2014-03-18 |
Add scaleMode params to FilterTexture and RenderTexture
giraluna
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on 18 Mar 2014
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2014-03-12 |
Added optional FilterArea to displayObject (for optimisation)
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Mat Groves
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on 12 Mar 2014
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2014-03-01 |
Lowered the default size of WebGLSpriteBatch
Mat Groves
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on 1 Mar 2014
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2014-02-28 |
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2014-02-27 |
Fixed bug in gl.bindTexture which tried to use an undefined private var.
photonstorm
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on 27 Feb 2014
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2014-02-23 |
Fixed issue where visibility was not being respected in sprite batch
Mat Groves
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on 23 Feb 2014
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2014-02-17 |
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Merge cachAsBitmap Branch
Mat Groves
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on 17 Feb 2014
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2014-02-15 |
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2014-02-13 |
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2014-02-10 |
Docs, examples again, test folder, removeAll func
alvinsight
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on 10 Feb 2014
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2014-02-09 |
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Merged fillRect and clearRect to single clearBeforeRender boolean.
photonstorm
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on 9 Feb 2014
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Hoisted the fillRect/canvasRect/pxRound flags to the CanvasRenderer.
photonstorm
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on 9 Feb 2014
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2014-02-08 |
Added PIXI.canvas global object which allows for tighter configuration of the canvas renderer. Allows the dev to control if fillRect / clearRect is called (as it's not needed for lots of games and can help perf slightly on legacy devices). Also added PX_ROUND boolean. If true (default is false) it will Math.floor the x/y values on the transform, this stops interpolation when Sprites are rendered at non-pixel values, keeping pixel art crisp. Also helps performance on older mobiles. I removed the view.style.backgroundColor as it was never set, mostly commented-out and is unreliable as hell on Android anyway :( (which I guess is why it had been replaced with the fillRect instead).
photonstorm
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on 8 Feb 2014
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Fixed sprite batch issue
Mat Groves
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on 8 Feb 2014
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2014-02-06 |
Cleaned the examples and the src a bit, plus docs
alvinsight
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on 6 Feb 2014
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2014-02-03 |
TilingSprite fixes for CocoonJS, closes #490
Chad Engler
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on 3 Feb 2014
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2014-02-02 |
Remove all references to mat3 or mat4
Chad Engler
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on 2 Feb 2014
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2014-01-30 |
Tweaked tiling texture and jshinted code
Mat Groves
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on 30 Jan 2014
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fixed render texture issue and jshinted code
Mat Groves
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on 30 Jan 2014
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replaced matrix
Mat Groves
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on 30 Jan 2014
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2014-01-28 |
Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
Mat Groves
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on 28 Jan 2014
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Reset Alpha for CanvasRenderer
Mat Groves
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on 28 Jan 2014
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