2014-03-16 |
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2014-03-14 |
Manually merge #657
Chad Engler
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on 14 Mar 2014
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2014-03-13 |
Fix logic error in DOC
Chad Engler
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on 13 Mar 2014
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removed spaces
André Venâncio
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on 13 Mar 2014
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updated removeChildAt and removeChild. removeChildren has now a begin and end value.
André Venâncio
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on 13 Mar 2014
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updated removeChildAt, removeChild, removeChildren
André Venâncio
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on 13 Mar 2014
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2014-03-12 |
Added optional FilterArea to displayObject (for optimisation)
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Mat Groves
committed
on 12 Mar 2014
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2014-03-10 |
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2014-03-09 |
collecting interactive sprites should not happen in reverse
mattdesl
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on 9 Mar 2014
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Fixed bug where hitArea was being checked after the children hitTest
Mat Groves
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on 9 Mar 2014
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2014-03-07 |
Merge pull request #630 from mattdesl/interactionmanager-fix
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Chad Engler
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on 7 Mar 2014
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2014-03-05 |
Fixed AssetLoader undefined evt.loader
Eemeli Kelokorpi
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on 5 Mar 2014
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InteractionManager now traverses in reverse when looking for a hit-test. This produces more accurate results with layered containers.
mattdesl
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on 5 Mar 2014
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2014-03-04 |
Fixed cross domain bug
Mat Groves
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on 4 Mar 2014
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2014-03-03 |
Fixed the 'short cut' version of Math.floor in setTransform if roundPixels is true.
photonstorm
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on 3 Mar 2014
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2014-03-01 |
Lowered the default size of WebGLSpriteBatch
Mat Groves
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on 1 Mar 2014
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2014-02-28 |
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2014-02-27 |
Fixed bug in gl.bindTexture which tried to use an undefined private var.
photonstorm
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on 27 Feb 2014
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2014-02-23 |
Fixed issue where visibility was not being respected in sprite batch
Mat Groves
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on 23 Feb 2014
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2014-02-21 |
Small documentation fix.
photonstorm
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on 21 Feb 2014
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2014-02-17 |
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Tweaked tiling texture
Mat Groves
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on 17 Feb 2014
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Merge cachAsBitmap Branch
Mat Groves
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on 17 Feb 2014
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2014-02-16 |
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2014-02-15 |
Fixed issue with mouseupoutside not firing, when mouse is out of document body
Eemeli Kelokorpi
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on 15 Feb 2014
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2014-02-14 |
Fixed setTexture bug with TilingSprite and Fixed SpriteBatch canvas transform bug
Mat Groves
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on 14 Feb 2014
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2014-02-13 |
Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
Mat Groves
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on 13 Feb 2014
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