2017-02-09 |
Added support for arrays (must be flat!)
Mat Groves
committed
on 9 Feb 2017
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2017-01-30 |
Added nine slice back in fixed filter merge issue
Mat Groves
committed
on 30 Jan 2017
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2017-01-29 |
Minor tweaks to filter
Mat Groves
committed
on 29 Jan 2017
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Program now extracts information from an actual shader rather than the source
Mat Groves
committed
on 29 Jan 2017
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2017-01-27 |
Linty lint
Mat Groves
committed
on 27 Jan 2017
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Refactored shader to hava a program + uniforms
Mat Groves
committed
on 27 Jan 2017
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2017-01-11 |
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2017-01-09 |
Doc updates
Mat Groves
committed
on 9 Jan 2017
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2017-01-08 |
eslint..
Mat Groves
committed
on 8 Jan 2017
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Added contains point and tweaked mesh calculate bounds
Mat Groves
committed
on 8 Jan 2017
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Final lint!
Mat Groves
committed
on 8 Jan 2017
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Removed multi line
Mat Groves
committed
on 8 Jan 2017
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2017-01-07 |
Much listing..
Mat Groves
committed
on 7 Jan 2017
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Fixed attribute issue with filters
Mat Groves
committed
on 7 Jan 2017
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2017-01-06 |
update latest state
Mat Groves
committed
on 6 Jan 2017
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2017-01-04 |
fixing up mesh and rope
Mat Groves
committed
on 4 Jan 2017
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fixed up rope
Mat Groves
committed
on 4 Jan 2017
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more listing and fixes
Mat Groves
committed
on 4 Jan 2017
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listing pass
Mat Groves
committed
on 4 Jan 2017
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2017-01-03 |
sync
Mat Groves
committed
on 3 Jan 2017
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updated sync
Mat Groves
committed
on 3 Jan 2017
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2016-12-07 |
geom updates
Mat Groves
committed
on 7 Dec 2016
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2016-11-15 |
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pass one of geom
Mat Groves
committed
on 15 Nov 2016
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created Shader class
Mat Groves
committed
on 15 Nov 2016
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