Don't auto-close paths when using Graphics with CanvasRenderer (#4997)
When defining a path, any call to beginFill results in the path being closed,
but only for the Canvas renderer, not for the WebGL renderer.
This commit removes the check that sets the shape to be closed when a fill is
active. This unifies the rendering behavior between Canvas and WebGL.
1 parent e8918fe commit b929386cc0d5359433dac0a17ac7a825996a3355
@fmhdp fmhdp authored on 29 Jul 2018
Matt Karl committed on 29 Jul 2018
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src/core/graphics/Graphics.js