Matrix fix (#4675)
* Fixed nested stencil masks not rendering correctly. * Fixed jslint errors. * Documented the changes. * Fixed Matrix.setTransform gives different result from Transform.updateLocalTransform. Return rotation instead of skew if skewX+skewY is slightly below 360 degrees. * Reset rotation when there is skew. * Added test case for setTransform->decompose. * 2 * Math.PI -> PI_2
batch-dev
bugfix/polygon-offset
dev
dev-blendmode-add-again
dev-canvas-renderer-dirty-transform
dev-graphics-fix-batches
dev-line-join
dev-offscreen-canvas
dev-renderTexture-pool
dev-replace-buble-with-babel
englercj/update-s3
fix-svg
master
multiple-pointer-down-events
upgrade
v5.0.4
v5.0.3
v5.0.2
v5.0.1
v5.0.0-rc.3
v5.0.0-rc.2
v5.0.0-rc
v5.0.0-alpha.3
v5.0.0-alpha.2
v5.0.0
floattex
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packages/math/src/Matrix.js |
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packages/math/test/Matrix.js |
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