'use strict';
exports.__esModule = true;
var _const = require('../../const');
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
/**
* The Rounded Rectangle object is an area that has nice rounded corners, as indicated by its
* top-left corner point (x, y) and by its width and its height and its radius.
*
* @class
* @memberof PIXI
*/
var RoundedRectangle = function () {
/**
* @param {number} [x=0] - The X coordinate of the upper-left corner of the rounded rectangle
* @param {number} [y=0] - The Y coordinate of the upper-left corner of the rounded rectangle
* @param {number} [width=0] - The overall width of this rounded rectangle
* @param {number} [height=0] - The overall height of this rounded rectangle
* @param {number} [radius=20] - Controls the radius of the rounded corners
*/
function RoundedRectangle() {
var x = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 0;
var y = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;
var width = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;
var height = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 0;
var radius = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : 20;
_classCallCheck(this, RoundedRectangle);
/**
* @member {number}
* @default 0
*/
this.x = x;
/**
* @member {number}
* @default 0
*/
this.y = y;
/**
* @member {number}
* @default 0
*/
this.width = width;
/**
* @member {number}
* @default 0
*/
this.height = height;
/**
* @member {number}
* @default 20
*/
this.radius = radius;
/**
* The type of the object, mainly used to avoid `instanceof` checks
*
* @member {number}
* @readonly
* @default PIXI.SHAPES.RREC
* @see PIXI.SHAPES
*/
this.type = _const.SHAPES.RREC;
}
/**
* Creates a clone of this Rounded Rectangle
*
* @return {PIXI.RoundedRectangle} a copy of the rounded rectangle
*/
RoundedRectangle.prototype.clone = function clone() {
return new RoundedRectangle(this.x, this.y, this.width, this.height, this.radius);
};
/**
* Checks whether the x and y coordinates given are contained within this Rounded Rectangle
*
* @param {number} x - The X coordinate of the point to test
* @param {number} y - The Y coordinate of the point to test
* @return {boolean} Whether the x/y coordinates are within this Rounded Rectangle
*/
RoundedRectangle.prototype.contains = function contains(x, y) {
if (this.width <= 0 || this.height <= 0) {
return false;
}
if (x >= this.x && x <= this.x + this.width) {
if (y >= this.y && y <= this.y + this.height) {
if (y >= this.y + this.radius && y <= this.y + this.height - this.radius || x >= this.x + this.radius && x <= this.x + this.width - this.radius) {
return true;
}
var dx = x - (this.x + this.radius);
var dy = y - (this.y + this.radius);
var radius2 = this.radius * this.radius;
if (dx * dx + dy * dy <= radius2) {
return true;
}
dx = x - (this.x + this.width - this.radius);
if (dx * dx + dy * dy <= radius2) {
return true;
}
dy = y - (this.y + this.height - this.radius);
if (dx * dx + dy * dy <= radius2) {
return true;
}
dx = x - (this.x + this.radius);
if (dx * dx + dy * dy <= radius2) {
return true;
}
}
}
return false;
};
return RoundedRectangle;
}();
exports.default = RoundedRectangle;
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