'use strict';
exports.__esModule = true;
exports.default = validateContext;
function validateContext(gl) {
var attributes = gl.getContextAttributes();
// this is going to be fairly simple for now.. but at least we have room to grow!
if (!attributes.stencil) {
/* eslint-disable no-console */
console.warn('Provided WebGL context does not have a stencil buffer, masks may not render correctly');
/* eslint-enable no-console */
}
}
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