'use strict';
exports.__esModule = true;
exports.Filter = exports.SpriteMaskFilter = exports.Quad = exports.RenderTarget = exports.ObjectRenderer = exports.WebGLManager = exports.Shader = exports.CanvasRenderTarget = exports.TextureUvs = exports.VideoBaseTexture = exports.BaseRenderTexture = exports.RenderTexture = exports.BaseTexture = exports.Texture = exports.CanvasGraphicsRenderer = exports.GraphicsRenderer = exports.GraphicsData = exports.Graphics = exports.TextStyle = exports.Text = exports.SpriteRenderer = exports.CanvasTinter = exports.CanvasSpriteRenderer = exports.Sprite = exports.TransformBase = exports.TransformStatic = exports.Transform = exports.Container = exports.DisplayObject = exports.glCore = exports.WebGLRenderer = exports.CanvasRenderer = exports.ticker = exports.utils = exports.settings = undefined;
var _const = require('./const');
Object.keys(_const).forEach(function (key) {
if (key === "default" || key === "__esModule") return;
Object.defineProperty(exports, key, {
enumerable: true,
get: function get() {
return _const[key];
}
});
});
var _math = require('./math');
Object.keys(_math).forEach(function (key) {
if (key === "default" || key === "__esModule") return;
Object.defineProperty(exports, key, {
enumerable: true,
get: function get() {
return _math[key];
}
});
});
var _pixiGlCore = require('pixi-gl-core');
Object.defineProperty(exports, 'glCore', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_pixiGlCore).default;
}
});
var _DisplayObject = require('./display/DisplayObject');
Object.defineProperty(exports, 'DisplayObject', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_DisplayObject).default;
}
});
var _Container = require('./display/Container');
Object.defineProperty(exports, 'Container', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_Container).default;
}
});
var _Transform = require('./display/Transform');
Object.defineProperty(exports, 'Transform', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_Transform).default;
}
});
var _TransformStatic = require('./display/TransformStatic');
Object.defineProperty(exports, 'TransformStatic', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_TransformStatic).default;
}
});
var _TransformBase = require('./display/TransformBase');
Object.defineProperty(exports, 'TransformBase', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_TransformBase).default;
}
});
var _Sprite = require('./sprites/Sprite');
Object.defineProperty(exports, 'Sprite', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_Sprite).default;
}
});
var _CanvasSpriteRenderer = require('./sprites/canvas/CanvasSpriteRenderer');
Object.defineProperty(exports, 'CanvasSpriteRenderer', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_CanvasSpriteRenderer).default;
}
});
var _CanvasTinter = require('./sprites/canvas/CanvasTinter');
Object.defineProperty(exports, 'CanvasTinter', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_CanvasTinter).default;
}
});
var _SpriteRenderer = require('./sprites/webgl/SpriteRenderer');
Object.defineProperty(exports, 'SpriteRenderer', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_SpriteRenderer).default;
}
});
var _Text = require('./text/Text');
Object.defineProperty(exports, 'Text', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_Text).default;
}
});
var _TextStyle = require('./text/TextStyle');
Object.defineProperty(exports, 'TextStyle', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_TextStyle).default;
}
});
var _Graphics = require('./graphics/Graphics');
Object.defineProperty(exports, 'Graphics', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_Graphics).default;
}
});
var _GraphicsData = require('./graphics/GraphicsData');
Object.defineProperty(exports, 'GraphicsData', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_GraphicsData).default;
}
});
var _GraphicsRenderer = require('./graphics/webgl/GraphicsRenderer');
Object.defineProperty(exports, 'GraphicsRenderer', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_GraphicsRenderer).default;
}
});
var _CanvasGraphicsRenderer = require('./graphics/canvas/CanvasGraphicsRenderer');
Object.defineProperty(exports, 'CanvasGraphicsRenderer', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_CanvasGraphicsRenderer).default;
}
});
var _Texture = require('./textures/Texture');
Object.defineProperty(exports, 'Texture', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_Texture).default;
}
});
var _BaseTexture = require('./textures/BaseTexture');
Object.defineProperty(exports, 'BaseTexture', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_BaseTexture).default;
}
});
var _RenderTexture = require('./textures/RenderTexture');
Object.defineProperty(exports, 'RenderTexture', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_RenderTexture).default;
}
});
var _BaseRenderTexture = require('./textures/BaseRenderTexture');
Object.defineProperty(exports, 'BaseRenderTexture', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_BaseRenderTexture).default;
}
});
var _VideoBaseTexture = require('./textures/VideoBaseTexture');
Object.defineProperty(exports, 'VideoBaseTexture', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_VideoBaseTexture).default;
}
});
var _TextureUvs = require('./textures/TextureUvs');
Object.defineProperty(exports, 'TextureUvs', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_TextureUvs).default;
}
});
var _CanvasRenderTarget = require('./renderers/canvas/utils/CanvasRenderTarget');
Object.defineProperty(exports, 'CanvasRenderTarget', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_CanvasRenderTarget).default;
}
});
var _Shader = require('./Shader');
Object.defineProperty(exports, 'Shader', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_Shader).default;
}
});
var _WebGLManager = require('./renderers/webgl/managers/WebGLManager');
Object.defineProperty(exports, 'WebGLManager', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_WebGLManager).default;
}
});
var _ObjectRenderer = require('./renderers/webgl/utils/ObjectRenderer');
Object.defineProperty(exports, 'ObjectRenderer', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_ObjectRenderer).default;
}
});
var _RenderTarget = require('./renderers/webgl/utils/RenderTarget');
Object.defineProperty(exports, 'RenderTarget', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_RenderTarget).default;
}
});
var _Quad = require('./renderers/webgl/utils/Quad');
Object.defineProperty(exports, 'Quad', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_Quad).default;
}
});
var _SpriteMaskFilter = require('./renderers/webgl/filters/spriteMask/SpriteMaskFilter');
Object.defineProperty(exports, 'SpriteMaskFilter', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_SpriteMaskFilter).default;
}
});
var _Filter = require('./renderers/webgl/filters/Filter');
Object.defineProperty(exports, 'Filter', {
enumerable: true,
get: function get() {
return _interopRequireDefault(_Filter).default;
}
});
exports.autoDetectRenderer = autoDetectRenderer;
var _utils = require('./utils');
var utils = _interopRequireWildcard(_utils);
var _ticker = require('./ticker');
var ticker = _interopRequireWildcard(_ticker);
var _settings = require('./settings');
var _settings2 = _interopRequireDefault(_settings);
var _CanvasRenderer = require('./renderers/canvas/CanvasRenderer');
var _CanvasRenderer2 = _interopRequireDefault(_CanvasRenderer);
var _WebGLRenderer = require('./renderers/webgl/WebGLRenderer');
var _WebGLRenderer2 = _interopRequireDefault(_WebGLRenderer);
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
exports.settings = _settings2.default;
exports.utils = utils;
exports.ticker = ticker;
exports.CanvasRenderer = _CanvasRenderer2.default;
exports.WebGLRenderer = _WebGLRenderer2.default; /**
* @namespace PIXI
*/
/**
* This helper function will automatically detect which renderer you should be using.
* WebGL is the preferred renderer as it is a lot faster. If webGL is not supported by
* the browser then this function will return a canvas renderer
*
* @memberof PIXI
* @function autoDetectRenderer
* @param {number} [width=800] - the width of the renderers view
* @param {number} [height=600] - the height of the renderers view
* @param {object} [options] - The optional renderer parameters
* @param {HTMLCanvasElement} [options.view] - the canvas to use as a view, optional
* @param {boolean} [options.transparent=false] - If the render view is transparent, default false
* @param {boolean} [options.antialias=false] - sets antialias (only applicable in chrome at the moment)
* @param {boolean} [options.preserveDrawingBuffer=false] - enables drawing buffer preservation, enable this if you
* need to call toDataUrl on the webgl context
* @param {number} [options.resolution=1] - The resolution / device pixel ratio of the renderer, retina would be 2
* @param {boolean} [noWebGL=false] - prevents selection of WebGL renderer, even if such is present
* @return {PIXI.WebGLRenderer|PIXI.CanvasRenderer} Returns WebGL renderer if available, otherwise CanvasRenderer
*/
function autoDetectRenderer() {
var width = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 800;
var height = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 600;
var options = arguments[2];
var noWebGL = arguments[3];
if (!noWebGL && utils.isWebGLSupported()) {
return new _WebGLRenderer2.default(width, height, options);
}
return new _CanvasRenderer2.default(width, height, options);
}
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