var core = require('./core'), extras = require('./extras'), mesh = require('./mesh'), text = require('./text'); core.SpriteBatch = function () { window.console.warn('SpriteBatch does not exist any more, please use the new ParticleContainer instead.'); }; core.AssetLoader = function () { window.console.warn('The loader system was overhauled in pixi v3, please see the new PIXI.Loader class.'); }; Object.defineProperties(core, { Stage: { get: function () { window.console.warn('You do not need to use a PIXI Stage any more, you can simply render any container.'); return new core.Container(); } }, DisplayObjectContainer: { get: function () { window.console.warn('DisplayObjectContainer has been shortened to Container, please use Container from now on'); return new core.Container(); } }, Strip: { get: function () { window.console.warn('The Strip class has been renamed to Mesh, please use Mesh from now on'); return new mesh.Mesh(texture); } } }); core.Sprite.prototype.setTexture = function (texture) { this.texture = texture; window.console.warn('setTexture is now deprecated, please use the texture property, e.g : sprite.texture = texture;'); }; text.BitmapText.prototype.setText = function (text) { this.text = text; window.console.warn('setText is now deprecated, please use the text property, e.g : myBitmapText.text = \'my text\';'); }; text.Text.prototype.setText = function (text) { this.text = text; window.console.warn('setText is now deprecated, please use the text property, e.g : myText.text = \'my text\';'); }; module.exports = {};