var JsonLoader = require('./JsonLoader');
/**
* @author Mat Groves http://matgroves.com/ @Doormat23
* based on pixi impact spine implementation made by Eemeli Kelokorpi (@ekelokorpi) https://github.com/ekelokorpi
*
* Awesome JS run time provided by EsotericSoftware
* https://github.com/EsotericSoftware/spine-runtimes
*
*/
/**
* The Spine loader is used to load in JSON spine data
* To generate the data you need to use http://esotericsoftware.com/ and export in the "JSON" format
* Due to a clash of names You will need to change the extension of the spine file from *.json to *.anim for it to load
* See example 12 (http://www.goodboydigital.com/pixijs/examples/12/) to see a working example and check out the source
* You will need to generate a sprite sheet to accompany the spine data
* When loaded this class will dispatch a "loaded" event
*
* @class
* @mixes EventTarget
* @namespace PIXI
* @param url {String} The url of the JSON file
* @param crossorigin {boolean} Whether requests should be treated as crossorigin
*/
function SpineLoader(url, crossorigin) {
/**
* The url of the bitmap font data
*
* @member {String}
*/
this.url = url;
/**
* Whether the requests should be treated as cross origin
*
* @member {boolean}
*/
this.crossorigin = crossorigin;
/**
* Whether the data has loaded yet
*
* @member {boolean}
* @readOnly
*/
this.loaded = false;
};
SpineLoader.prototype.constructor = SpineLoader;
module.exports = SpineLoader;
EventTarget.mixin(SpineLoader.prototype);
/**
* Loads the JSON data
*
*/
SpineLoader.prototype.load = function () {
var scope = this;
var jsonLoader = new JsonLoader(this.url, this.crossorigin);
jsonLoader.on('loaded', function (event) {
scope.json = event.data.content.json;
scope.onLoaded();
});
jsonLoader.load();
};
/**
* Invoked when JSON file is loaded.
*
* @private
*/
SpineLoader.prototype.onLoaded = function () {
this.loaded = true;
this.emit('loaded', { content: this });
};