var AbstractFilter = require('./AbstractFilter');
/**
* A Smart Blur Filter.
*
* @class
* @extends AbstractFilter
* @namespace PIXI
*/
function SmartBlurFilter() {
AbstractFilter.call(this);
this.fragmentSrc = [
'precision mediump float;',
'varying vec2 vTextureCoord;',
'uniform sampler2D uSampler;',
'const vec2 delta = vec2(1.0/10.0, 0.0);',
'float random(vec3 scale, float seed) {',
' return fract(sin(dot(gl_FragCoord.xyz + seed, scale)) * 43758.5453 + seed);',
'}',
'void main(void) {',
' vec4 color = vec4(0.0);',
' float total = 0.0;',
' float offset = random(vec3(12.9898, 78.233, 151.7182), 0.0);',
' for (float t = -30.0; t <= 30.0; t++) {',
' float percent = (t + offset - 0.5) / 30.0;',
' float weight = 1.0 - abs(percent);',
' vec4 sample = texture2D(uSampler, vTextureCoord + delta * percent);',
' sample.rgb *= sample.a;',
' color += sample * weight;',
' total += weight;',
' }',
' gl_FragColor = color / total;',
' gl_FragColor.rgb /= gl_FragColor.a + 0.00001;',
'}'
];
};
SmartBlurFilter.prototype = Object.create(AbstractFilter.prototype);
SmartBlurFilter.prototype.constructor = SmartBlurFilter;
module.exports = SmartBlurFilter;