describe('getBounds', function () {
it('should register correct width and height with a LOADED Sprite', function() {
var parent = new PIXI.Container();
var texture = PIXI.RenderTexture.create(10, 10);
var sprite = new PIXI.Sprite(texture);
parent.addChild(sprite);
var bounds = sprite.getBounds();
expect(bounds.x).to.equal(0);
expect(bounds.y).to.equal(0);
expect(bounds.width).to.equal(10);
expect(bounds.height).to.equal(10);
sprite.position.x = 20;
sprite.position.y = 20;
sprite.scale.x = 2;
sprite.scale.y = 2;
var bounds = sprite.getBounds();
expect(bounds.x).to.equal(20);
expect(bounds.y).to.equal(20);
expect(bounds.width).to.equal(20);
expect(bounds.height).to.equal(20);
var bounds = sprite.getBounds(true);
expect(bounds.x).to.equal(20);
expect(bounds.y).to.equal(20);
expect(bounds.width).to.equal(20);
expect(bounds.height).to.equal(20);
});
it('should register correct width and height with Graphics', function() {
var parent = new PIXI.Container();
var graphics = new PIXI.Graphics();
var bounds = graphics.getBounds();
expect(bounds.x).to.equal(0);
expect(bounds.y).to.equal(0);
expect(bounds.width).to.equal(0);
expect(bounds.height).to.equal(0);
graphics.beginFill(0xFF0000).drawCircle(0, 0, 10, 10);//texture);
parent.addChild(graphics);
var bounds = graphics.getBounds();
expect(bounds.x).to.equal(-10);
expect(bounds.y).to.equal(-10);
expect(bounds.width).to.equal(20);
expect(bounds.height).to.equal(20);
graphics.position.x = 20;
graphics.position.y = 20;
graphics.scale.x = 2;
graphics.scale.y = 2;
var bounds = graphics.getBounds();
expect(bounds.x).to.equal(0);
expect(bounds.y).to.equal(0);
expect(bounds.width).to.equal(40);
expect(bounds.height).to.equal(40);
var bounds = graphics.getBounds(true);
expect(bounds.x).to.equal(0);
expect(bounds.y).to.equal(0);
expect(bounds.width).to.equal(40);
expect(bounds.height).to.equal(40);
});
it('should register correct width and height with an empty Container', function() {
var parent = new PIXI.Container();
var container = new PIXI.Container();//Graphics().beginFill(0xFF0000).drawCircle(0, 0, 10, 10);//texture);
parent.addChild(container);
var bounds = container.getBounds();
expect(bounds.x).to.equal(0);
expect(bounds.y).to.equal(0);
expect(bounds.width).to.equal(0);
expect(bounds.height).to.equal(0);
container.position.x = 20;
container.position.y = 20;
container.scale.x = 2;
container.scale.y = 2;
var bounds = container.getBounds();
expect(bounds.x).to.equal(0);
expect(bounds.y).to.equal(0);
expect(bounds.width).to.equal(0);
expect(bounds.height).to.equal(0);
});
it('should register correct width and height with a Container', function() {
var parent = new PIXI.Container();
var container = new PIXI.Container();//Graphics().beginFill(0xFF0000).drawCircle(0, 0, 10, 10);//texture);
var graphics = new PIXI.Graphics().beginFill(0xFF0000).drawCircle(0, 0, 10, 10);//texture);
var texture = PIXI.RenderTexture.create(10, 10);
var sprite = new PIXI.Sprite(texture);
container.addChild(sprite);
container.addChild(graphics);
parent.addChild(container);
sprite.position.x = 30;
sprite.position.y = 20;
graphics.position.x = 100;
graphics.position.y = 100;
var bounds = container.getBounds();
expect(bounds.x).to.equal(30);
expect(bounds.y).to.equal(20);
expect(bounds.width).to.equal(80);
expect(bounds.height).to.equal(90);
container.rotation = 0.1;
var bounds = container.getBounds();
expect(bounds.x | 0).to.equal(26);
expect(bounds.y | 0).to.equal(22);
expect(bounds.width | 0).to.equal(73);
expect(bounds.height | 0).to.equal(97);
var bounds = container.getBounds(true);
expect(bounds.x | 0).to.equal(26);
expect(bounds.y | 0).to.equal(22);
expect(bounds.width | 0).to.equal(73);
expect(bounds.height | 0).to.equal(97);
});
it('should register correct width and height with an item that has already had its parent Container transformed', function() {
var parent = new PIXI.Container();
var container = new PIXI.Container();//Graphics().beginFill(0xFF0000).drawCircle(0, 0, 10, 10);//texture);
var graphics = new PIXI.Graphics().beginFill(0xFF0000).drawRect(0, 0, 10, 10);//texture);
parent.addChild(container);
container.addChild(graphics);
container.position.x = 100;
container.position.y = 100;
var bounds = container.getBounds();
expect(bounds.x).to.equal(100);
expect(bounds.y).to.equal(100);
expect(bounds.width).to.equal(10);
expect(bounds.height).to.equal(10);
var bounds = graphics.getBounds(true);
expect(bounds.x).to.equal(100);
expect(bounds.y).to.equal(100);
expect(bounds.width).to.equal(10);
expect(bounds.height).to.equal(10);
});
it('should register correct width and height with a Mesh', function() {
var parent = new PIXI.Container();
var texture = PIXI.RenderTexture.create(10, 10);
var plane = new PIXI.mesh.Plane(texture);
parent.addChild(plane);
plane.position.x = 20;
plane.position.y = 20;
var bounds = plane.getBounds();
expect(bounds.x).to.equal(20);
expect(bounds.y).to.equal(20);
expect(bounds.width).to.equal(10);
expect(bounds.height).to.equal(10);
plane.scale.x = 2;
plane.scale.y = 2;
var bounds = plane.getBounds();
expect(bounds.x).to.equal(20);
expect(bounds.y).to.equal(20);
expect(bounds.width).to.equal(20);
expect(bounds.height).to.equal(20);
});
it('should register correct width and height with an a DisplayObject is visible false', function() {
var parent = new PIXI.Container();
var container = new PIXI.Container();//Graphics().beginFill(0xFF0000).drawCircle(0, 0, 10, 10);//texture);
var graphics = new PIXI.Graphics().beginFill(0xFF0000).drawCircle(0, 0, 10, 10);//texture);
var texture = PIXI.RenderTexture.create(10, 10);
var sprite = new PIXI.Sprite(texture);
container.addChild(sprite);
container.addChild(graphics);
parent.addChild(container);
sprite.position.x = 30;
sprite.position.y = 20;
graphics.position.x = 100;
graphics.position.y = 100;
graphics.visible = false;
var bounds = container.getBounds();
expect(bounds.x).to.equal(30);
expect(bounds.y).to.equal(20);
expect(bounds.width).to.equal(10);
expect(bounds.height).to.equal(10);
container.visible = false;
var bounds = container.getBounds();
expect(bounds.x).to.equal(0);
expect(bounds.y).to.equal(0);
expect(bounds.width).to.equal(0);
expect(bounds.height).to.equal(0);
});
it('should register correct width and height with an a DisplayObject parent has moved', function() {
var parent = new PIXI.Container();
var container = new PIXI.Container();//Graphics().beginFill(0xFF0000).drawCircle(0, 0, 10, 10);//texture);
var graphics = new PIXI.Graphics().beginFill(0xFF0000).drawCircle(0, 0, 10);//texture);
container.addChild(graphics);
parent.addChild(container);
// graphics.position.x = 100;
// graphics.position.y = 100;
container.position.x -= 100;
container.position.y -= 100;
var bounds = graphics.getBounds();
expect(bounds.x).to.equal(-110);
expect(bounds.y).to.equal(-110);
expect(bounds.width).to.equal(20);
expect(bounds.height).to.equal(20);
});
it('should register correct width and height with an a Text Object', function() {
var parent = new PIXI.Container();
var container = new PIXI.Container();//Graphics().beginFill(0xFF0000).drawCircle(0, 0, 10, 10);//texture);
var text = new PIXI.Text('i am some text');
container.addChild(text);
parent.addChild(container);
var bounds = text.getBounds();
var bx = bounds.width;
expect(bounds.x).to.equal(0);
expect(bounds.y).to.equal(0);
expect(bounds.width).to.be.greaterThan(0);
expect(bounds.height).to.greaterThan(0);
text.text = 'hello!';
var bounds = text.getBounds();
// this variable seems to be different on different devices. a font thing?
expect(bounds.width).to.not.equal(bx);
});
it('should return a different rectangle if getting local bounds after global bounds ', function() {
var parent = new PIXI.Container();
var texture = PIXI.RenderTexture.create(10, 10);
var sprite = new PIXI.Sprite(texture);
sprite.position.x = 20;
sprite.position.y = 20;
sprite.scale.x = 2;
sprite.scale.y = 2;
parent.addChild(sprite);
var bounds = sprite.getBounds();
expect(bounds.x).to.equal(20);
expect(bounds.y).to.equal(20);
expect(bounds.width).to.equal(20);
expect(bounds.height).to.equal(20);
var localBounds = sprite.getLocalBounds();
expect(bounds.x).to.equal(20);
expect(bounds.y).to.equal(20);
expect(bounds.width).to.equal(20);
expect(bounds.height).to.equal(20);
});
});