'use strict'; exports.__esModule = true; var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); var _settings = require('../settings'); var _settings2 = _interopRequireDefault(_settings); var _const = require('../const'); var _TickerListener = require('./TickerListener'); var _TickerListener2 = _interopRequireDefault(_TickerListener); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } /** * A Ticker class that runs an update loop that other objects listen to. * This class is composed around listeners * meant for execution on the next requested animation frame. * Animation frames are requested only when necessary, * e.g. When the ticker is started and the emitter has listeners. * * @class * @memberof PIXI.ticker */ var Ticker = function () { /** * */ function Ticker() { var _this = this; _classCallCheck(this, Ticker); /** * The first listener. All new listeners added are chained on this. * @private * @type {TickerListener} */ this._head = new _TickerListener2.default(null, null, Infinity); /** * Internal current frame request ID * @private */ this._requestId = null; /** * Internal value managed by minFPS property setter and getter. * This is the maximum allowed milliseconds between updates. * @private */ this._maxElapsedMS = 100; /** * Whether or not this ticker should invoke the method * {@link PIXI.ticker.Ticker#start} automatically * when a listener is added. * * @member {boolean} * @default false */ this.autoStart = false; /** * Scalar time value from last frame to this frame. * This value is capped by setting {@link PIXI.ticker.Ticker#minFPS} * and is scaled with {@link PIXI.ticker.Ticker#speed}. * **Note:** The cap may be exceeded by scaling. * * @member {number} * @default 1 */ this.deltaTime = 1; /** * Time elapsed in milliseconds from last frame to this frame. * Opposed to what the scalar {@link PIXI.ticker.Ticker#deltaTime} * is based, this value is neither capped nor scaled. * If the platform supports DOMHighResTimeStamp, * this value will have a precision of 1 µs. * Defaults to target frame time * * @member {number} * @default 16.66 */ this.elapsedMS = 1 / _settings2.default.TARGET_FPMS; /** * The last time {@link PIXI.ticker.Ticker#update} was invoked. * This value is also reset internally outside of invoking * update, but only when a new animation frame is requested. * If the platform supports DOMHighResTimeStamp, * this value will have a precision of 1 µs. * * @member {number} * @default 0 */ this.lastTime = 0; /** * Factor of current {@link PIXI.ticker.Ticker#deltaTime}. * @example * // Scales ticker.deltaTime to what would be * // the equivalent of approximately 120 FPS * ticker.speed = 2; * * @member {number} * @default 1 */ this.speed = 1; /** * Whether or not this ticker has been started. * `true` if {@link PIXI.ticker.Ticker#start} has been called. * `false` if {@link PIXI.ticker.Ticker#stop} has been called. * While `false`, this value may change to `true` in the * event of {@link PIXI.ticker.Ticker#autoStart} being `true` * and a listener is added. * * @member {boolean} * @default false */ this.started = false; /** * Internal tick method bound to ticker instance. * This is because in early 2015, Function.bind * is still 60% slower in high performance scenarios. * Also separating frame requests from update method * so listeners may be called at any time and with * any animation API, just invoke ticker.update(time). * * @private * @param {number} time - Time since last tick. */ this._tick = function (time) { _this._requestId = null; if (_this.started) { // Invoke listeners now _this.update(time); // Listener side effects may have modified ticker state. if (_this.started && _this._requestId === null && _this._head.next) { _this._requestId = requestAnimationFrame(_this._tick); } } }; } /** * Conditionally requests a new animation frame. * If a frame has not already been requested, and if the internal * emitter has listeners, a new frame is requested. * * @private */ Ticker.prototype._requestIfNeeded = function _requestIfNeeded() { if (this._requestId === null && this._head.next) { // ensure callbacks get correct delta this.lastTime = performance.now(); this._requestId = requestAnimationFrame(this._tick); } }; /** * Conditionally cancels a pending animation frame. * * @private */ Ticker.prototype._cancelIfNeeded = function _cancelIfNeeded() { if (this._requestId !== null) { cancelAnimationFrame(this._requestId); this._requestId = null; } }; /** * Conditionally requests a new animation frame. * If the ticker has been started it checks if a frame has not already * been requested, and if the internal emitter has listeners. If these * conditions are met, a new frame is requested. If the ticker has not * been started, but autoStart is `true`, then the ticker starts now, * and continues with the previous conditions to request a new frame. * * @private */ Ticker.prototype._startIfPossible = function _startIfPossible() { if (this.started) { this._requestIfNeeded(); } else if (this.autoStart) { this.start(); } }; /** * Register a handler for tick events. Calls continuously unless * it is removed or the ticker is stopped. * * @param {Function} fn - The listener function to be added for updates * @param {Function} [context] - The listener context * @param {number} [priority=PIXI.UPDATE_PRIORITY.NORMAL] - The priority for emitting * @returns {PIXI.ticker.Ticker} This instance of a ticker */ Ticker.prototype.add = function add(fn, context) { var priority = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : _const.UPDATE_PRIORITY.NORMAL; return this._addListener(new _TickerListener2.default(fn, context, priority)); }; /** * Add a handler for the tick event which is only execute once. * * @param {Function} fn - The listener function to be added for one update * @param {Function} [context] - The listener context * @param {number} [priority=PIXI.UPDATE_PRIORITY.NORMAL] - The priority for emitting * @returns {PIXI.ticker.Ticker} This instance of a ticker */ Ticker.prototype.addOnce = function addOnce(fn, context) { var priority = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : _const.UPDATE_PRIORITY.NORMAL; return this._addListener(new _TickerListener2.default(fn, context, priority, true)); }; /** * Internally adds the event handler so that it can be sorted by priority. * Priority allows certain handler (user, AnimatedSprite, Interaction) to be run * before the rendering. * * @private * @param {TickerListener} listener - Current listener being added. * @returns {PIXI.ticker.Ticker} This instance of a ticker */ Ticker.prototype._addListener = function _addListener(listener) { // For attaching to head var current = this._head.next; var previous = this._head; // Add the first item if (!current) { listener.connect(previous); } else { // Go from highest to lowest priority while (current) { if (listener.priority > current.priority) { listener.connect(previous); break; } previous = current; current = current.next; } // Not yet connected if (!listener.previous) { listener.connect(previous); } } this._startIfPossible(); return this; }; /** * Removes any handlers matching the function and context parameters. * If no handlers are left after removing, then it cancels the animation frame. * * @param {Function} fn - The listener function to be removed * @param {Function} [context] - The listener context to be removed * @returns {PIXI.ticker.Ticker} This instance of a ticker */ Ticker.prototype.remove = function remove(fn, context) { var listener = this._head.next; while (listener) { // We found a match, lets remove it // no break to delete all possible matches // incase a listener was added 2+ times if (listener.match(fn, context)) { listener = listener.destroy(); } else { listener = listener.next; } } if (!this._head.next) { this._cancelIfNeeded(); } return this; }; /** * Starts the ticker. If the ticker has listeners * a new animation frame is requested at this point. */ Ticker.prototype.start = function start() { if (!this.started) { this.started = true; this._requestIfNeeded(); } }; /** * Stops the ticker. If the ticker has requested * an animation frame it is canceled at this point. */ Ticker.prototype.stop = function stop() { if (this.started) { this.started = false; this._cancelIfNeeded(); } }; /** * Destroy the ticker and don't use after this. Calling * this method removes all references to internal events. */ Ticker.prototype.destroy = function destroy() { this.stop(); var listener = this._head.next; while (listener) { listener = listener.destroy(true); } this._head.destroy(); this._head = null; }; /** * Triggers an update. An update entails setting the * current {@link PIXI.ticker.Ticker#elapsedMS}, * the current {@link PIXI.ticker.Ticker#deltaTime}, * invoking all listeners with current deltaTime, * and then finally setting {@link PIXI.ticker.Ticker#lastTime} * with the value of currentTime that was provided. * This method will be called automatically by animation * frame callbacks if the ticker instance has been started * and listeners are added. * * @param {number} [currentTime=performance.now()] - the current time of execution */ Ticker.prototype.update = function update() { var currentTime = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : performance.now(); var elapsedMS = void 0; // If the difference in time is zero or negative, we ignore most of the work done here. // If there is no valid difference, then should be no reason to let anyone know about it. // A zero delta, is exactly that, nothing should update. // // The difference in time can be negative, and no this does not mean time traveling. // This can be the result of a race condition between when an animation frame is requested // on the current JavaScript engine event loop, and when the ticker's start method is invoked // (which invokes the internal _requestIfNeeded method). If a frame is requested before // _requestIfNeeded is invoked, then the callback for the animation frame the ticker requests, // can receive a time argument that can be less than the lastTime value that was set within // _requestIfNeeded. This difference is in microseconds, but this is enough to cause problems. // // This check covers this browser engine timing issue, as well as if consumers pass an invalid // currentTime value. This may happen if consumers opt-out of the autoStart, and update themselves. if (currentTime > this.lastTime) { // Save uncapped elapsedMS for measurement elapsedMS = this.elapsedMS = currentTime - this.lastTime; // cap the milliseconds elapsed used for deltaTime if (elapsedMS > this._maxElapsedMS) { elapsedMS = this._maxElapsedMS; } this.deltaTime = elapsedMS * _settings2.default.TARGET_FPMS * this.speed; // Cache a local reference, in-case ticker is destroyed // during the emit, we can still check for head.next var head = this._head; // Invoke listeners added to internal emitter var listener = head.next; while (listener) { listener = listener.emit(this.deltaTime); } if (!head.next) { this._cancelIfNeeded(); } } else { this.deltaTime = this.elapsedMS = 0; } this.lastTime = currentTime; }; /** * The frames per second at which this ticker is running. * The default is approximately 60 in most modern browsers. * **Note:** This does not factor in the value of * {@link PIXI.ticker.Ticker#speed}, which is specific * to scaling {@link PIXI.ticker.Ticker#deltaTime}. * * @member {number} * @readonly */ _createClass(Ticker, [{ key: 'FPS', get: function get() { return 1000 / this.elapsedMS; } /** * Manages the maximum amount of milliseconds allowed to * elapse between invoking {@link PIXI.ticker.Ticker#update}. * This value is used to cap {@link PIXI.ticker.Ticker#deltaTime}, * but does not effect the measured value of {@link PIXI.ticker.Ticker#FPS}. * When setting this property it is clamped to a value between * `0` and `PIXI.settings.TARGET_FPMS * 1000`. * * @member {number} * @default 10 */ }, { key: 'minFPS', get: function get() { return 1000 / this._maxElapsedMS; }, set: function set(fps) // eslint-disable-line require-jsdoc { // Clamp: 0 to TARGET_FPMS var minFPMS = Math.min(Math.max(0, fps) / 1000, _settings2.default.TARGET_FPMS); this._maxElapsedMS = 1 / minFPMS; } }]); return Ticker; }(); exports.default = Ticker; //# sourceMappingURL=Ticker.js.map