'use strict';
exports.__esModule = true;
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
var _const = require('../../const');
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
/**
* Rectangle object is an area defined by its position, as indicated by its top-left corner
* point (x, y) and by its width and its height.
*
* @class
* @memberof PIXI
*/
var Rectangle = function () {
/**
* @param {number} [x=0] - The X coordinate of the upper-left corner of the rectangle
* @param {number} [y=0] - The Y coordinate of the upper-left corner of the rectangle
* @param {number} [width=0] - The overall width of this rectangle
* @param {number} [height=0] - The overall height of this rectangle
*/
function Rectangle() {
var x = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 0;
var y = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;
var width = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;
var height = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 0;
_classCallCheck(this, Rectangle);
/**
* @member {number}
* @default 0
*/
this.x = x;
/**
* @member {number}
* @default 0
*/
this.y = y;
/**
* @member {number}
* @default 0
*/
this.width = width;
/**
* @member {number}
* @default 0
*/
this.height = height;
/**
* The type of the object, mainly used to avoid `instanceof` checks
*
* @member {number}
* @readOnly
* @default PIXI.SHAPES.RECT
* @see PIXI.SHAPES
*/
this.type = _const.SHAPES.RECT;
}
/**
* returns the left edge of the rectangle
*
* @member {number}
*/
/**
* Creates a clone of this Rectangle
*
* @return {PIXI.Rectangle} a copy of the rectangle
*/
Rectangle.prototype.clone = function clone() {
return new Rectangle(this.x, this.y, this.width, this.height);
};
/**
* Copies another rectangle to this one.
*
* @param {PIXI.Rectangle} rectangle - The rectangle to copy.
* @return {PIXI.Rectangle} Returns itself.
*/
Rectangle.prototype.copy = function copy(rectangle) {
this.x = rectangle.x;
this.y = rectangle.y;
this.width = rectangle.width;
this.height = rectangle.height;
return this;
};
/**
* Checks whether the x and y coordinates given are contained within this Rectangle
*
* @param {number} x - The X coordinate of the point to test
* @param {number} y - The Y coordinate of the point to test
* @return {boolean} Whether the x/y coordinates are within this Rectangle
*/
Rectangle.prototype.contains = function contains(x, y) {
if (this.width <= 0 || this.height <= 0) {
return false;
}
if (x >= this.x && x < this.x + this.width) {
if (y >= this.y && y < this.y + this.height) {
return true;
}
}
return false;
};
/**
* Pads the rectangle making it grow in all directions.
*
* @param {number} paddingX - The horizontal padding amount.
* @param {number} paddingY - The vertical padding amount.
*/
Rectangle.prototype.pad = function pad(paddingX, paddingY) {
paddingX = paddingX || 0;
paddingY = paddingY || (paddingY !== 0 ? paddingX : 0);
this.x -= paddingX;
this.y -= paddingY;
this.width += paddingX * 2;
this.height += paddingY * 2;
};
/**
* Fits this rectangle around the passed one.
*
* @param {PIXI.Rectangle} rectangle - The rectangle to fit.
*/
Rectangle.prototype.fit = function fit(rectangle) {
if (this.x < rectangle.x) {
this.width += this.x;
if (this.width < 0) {
this.width = 0;
}
this.x = rectangle.x;
}
if (this.y < rectangle.y) {
this.height += this.y;
if (this.height < 0) {
this.height = 0;
}
this.y = rectangle.y;
}
if (this.x + this.width > rectangle.x + rectangle.width) {
this.width = rectangle.width - this.x;
if (this.width < 0) {
this.width = 0;
}
}
if (this.y + this.height > rectangle.y + rectangle.height) {
this.height = rectangle.height - this.y;
if (this.height < 0) {
this.height = 0;
}
}
};
/**
* Enlarges this rectangle to include the passed rectangle.
*
* @param {PIXI.Rectangle} rectangle - The rectangle to include.
*/
Rectangle.prototype.enlarge = function enlarge(rectangle) {
var x1 = Math.min(this.x, rectangle.x);
var x2 = Math.max(this.x + this.width, rectangle.x + rectangle.width);
var y1 = Math.min(this.y, rectangle.y);
var y2 = Math.max(this.y + this.height, rectangle.y + rectangle.height);
this.x = x1;
this.width = x2 - x1;
this.y = y1;
this.height = y2 - y1;
};
_createClass(Rectangle, [{
key: 'left',
get: function get() {
return this.x;
}
/**
* returns the right edge of the rectangle
*
* @member {number}
*/
}, {
key: 'right',
get: function get() {
return this.x + this.width;
}
/**
* returns the top edge of the rectangle
*
* @member {number}
*/
}, {
key: 'top',
get: function get() {
return this.y;
}
/**
* returns the bottom edge of the rectangle
*
* @member {number}
*/
}, {
key: 'bottom',
get: function get() {
return this.y + this.height;
}
/**
* A constant empty rectangle.
*
* @static
* @constant
*/
}], [{
key: 'EMPTY',
get: function get() {
return new Rectangle(0, 0, 0, 0);
}
}]);
return Rectangle;
}();
exports.default = Rectangle;
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