"use strict"; exports.__esModule = true; exports.default = bezierCurveTo; /** * Calculate the points for a bezier curve and then draws it. * * Ignored from docs since it is not directly exposed. * * @ignore * @param {number} fromX - Starting point x * @param {number} fromY - Starting point y * @param {number} cpX - Control point x * @param {number} cpY - Control point y * @param {number} cpX2 - Second Control point x * @param {number} cpY2 - Second Control point y * @param {number} toX - Destination point x * @param {number} toY - Destination point y * @param {number[]} [path=[]] - Path array to push points into * @return {number[]} Array of points of the curve */ function bezierCurveTo(fromX, fromY, cpX, cpY, cpX2, cpY2, toX, toY) { var path = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : []; var n = 20; var dt = 0; var dt2 = 0; var dt3 = 0; var t2 = 0; var t3 = 0; path.push(fromX, fromY); for (var i = 1, j = 0; i <= n; ++i) { j = i / n; dt = 1 - j; dt2 = dt * dt; dt3 = dt2 * dt; t2 = j * j; t3 = t2 * j; path.push(dt3 * fromX + 3 * dt2 * j * cpX + 3 * dt * t2 * cpX2 + t3 * toX, dt3 * fromY + 3 * dt2 * j * cpY + 3 * dt * t2 * cpY2 + t3 * toY); } return path; } //# sourceMappingURL=bezierCurveTo.js.map