'use strict';
exports.__esModule = true;
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
var _math = require('../math');
var _TransformBase2 = require('./TransformBase');
var _TransformBase3 = _interopRequireDefault(_TransformBase2);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
/**
* Generic class to deal with traditional 2D matrix transforms
* local transformation is calculated from position,scale,skew and rotation
*
* @class
* @extends PIXI.TransformBase
* @memberof PIXI
*/
var Transform = function (_TransformBase) {
_inherits(Transform, _TransformBase);
/**
*
*/
function Transform() {
_classCallCheck(this, Transform);
/**
* The coordinate of the object relative to the local coordinates of the parent.
*
* @member {PIXI.Point}
*/
var _this = _possibleConstructorReturn(this, _TransformBase.call(this));
_this.position = new _math.Point(0, 0);
/**
* The scale factor of the object.
*
* @member {PIXI.Point}
*/
_this.scale = new _math.Point(1, 1);
/**
* The skew amount, on the x and y axis.
*
* @member {PIXI.ObservablePoint}
*/
_this.skew = new _math.ObservablePoint(_this.updateSkew, _this, 0, 0);
/**
* The pivot point of the displayObject that it rotates around
*
* @member {PIXI.Point}
*/
_this.pivot = new _math.Point(0, 0);
/**
* The rotation value of the object, in radians
*
* @member {Number}
* @private
*/
_this._rotation = 0;
_this._cx = 1; // cos rotation + skewY;
_this._sx = 0; // sin rotation + skewY;
_this._cy = 0; // cos rotation + Math.PI/2 - skewX;
_this._sy = 1; // sin rotation + Math.PI/2 - skewX;
return _this;
}
/**
* Updates the skew values when the skew or rotation changes.
*
* @private
*/
Transform.prototype.updateSkew = function updateSkew() {
this._cx = Math.cos(this._rotation + this.skew._y);
this._sx = Math.sin(this._rotation + this.skew._y);
this._cy = -Math.sin(this._rotation - this.skew._x); // cos, added PI/2
this._sy = Math.cos(this._rotation - this.skew._x); // sin, added PI/2
};
/**
* Updates only local matrix
*/
Transform.prototype.updateLocalTransform = function updateLocalTransform() {
var lt = this.localTransform;
lt.a = this._cx * this.scale.x;
lt.b = this._sx * this.scale.x;
lt.c = this._cy * this.scale.y;
lt.d = this._sy * this.scale.y;
lt.tx = this.position.x - (this.pivot.x * lt.a + this.pivot.y * lt.c);
lt.ty = this.position.y - (this.pivot.x * lt.b + this.pivot.y * lt.d);
};
/**
* Updates the values of the object and applies the parent's transform.
*
* @param {PIXI.Transform} parentTransform - The transform of the parent of this object
*/
Transform.prototype.updateTransform = function updateTransform(parentTransform) {
var lt = this.localTransform;
lt.a = this._cx * this.scale.x;
lt.b = this._sx * this.scale.x;
lt.c = this._cy * this.scale.y;
lt.d = this._sy * this.scale.y;
lt.tx = this.position.x - (this.pivot.x * lt.a + this.pivot.y * lt.c);
lt.ty = this.position.y - (this.pivot.x * lt.b + this.pivot.y * lt.d);
// concat the parent matrix with the objects transform.
var pt = parentTransform.worldTransform;
var wt = this.worldTransform;
wt.a = lt.a * pt.a + lt.b * pt.c;
wt.b = lt.a * pt.b + lt.b * pt.d;
wt.c = lt.c * pt.a + lt.d * pt.c;
wt.d = lt.c * pt.b + lt.d * pt.d;
wt.tx = lt.tx * pt.a + lt.ty * pt.c + pt.tx;
wt.ty = lt.tx * pt.b + lt.ty * pt.d + pt.ty;
this._worldID++;
};
/**
* Decomposes a matrix and sets the transforms properties based on it.
*
* @param {PIXI.Matrix} matrix - The matrix to decompose
*/
Transform.prototype.setFromMatrix = function setFromMatrix(matrix) {
matrix.decompose(this);
};
/**
* The rotation of the object in radians.
*
* @member {number}
*/
_createClass(Transform, [{
key: 'rotation',
get: function get() {
return this._rotation;
},
set: function set(value) // eslint-disable-line require-jsdoc
{
this._rotation = value;
this.updateSkew();
}
}]);
return Transform;
}(_TransformBase3.default);
exports.default = Transform;
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