function pixi_display_Sprite_confirmNew(obj, done) {
var expect = chai.expect;
pixi_display_DisplayObjectContainer_confirmNew(obj);
expect(obj).to.be.an.instanceof(PIXI.Sprite);
expect(obj).to.respondTo('setTexture');
expect(obj).to.respondTo('onTextureUpdate');
expect(obj).to.have.property('hitArea', null);
expect(obj).to.have.property('interactive', false);
expect(obj).to.have.property('renderable', true);
expect(obj).to.have.property('stage', null);
expect(obj).to.have.property('anchor');
pixi_core_Point_confirm(obj.anchor, 0, 0);
expect(obj).to.have.property('blendMode', PIXI.blendModes.NORMAL);
expect(obj).to.have.property('width', 1); // TODO: is 1 expected
expect(obj).to.have.property('height', 1); // TODO: is 1 expected
// FIXME: Just make this a boolean that is always there
expect(!!obj.updateFrame).to.equal(obj.texture.baseTexture.hasLoaded);
expect(obj).to.have.property('texture');
pixi_textures_Texture_confirmNew(obj.texture, done);
}