var CONST = require('../const');
/**
* @namespace PIXI
*/
var utils = module.exports = {
_uid: 0,
_saidHello: false,
PolyK: require('./PolyK'),
EventData: require('./EventData'),
eventTarget: require('./eventTarget'),
pluginTarget: require('./pluginTarget'),
/**
* Gets the next uuid
*
* @return {number} The next uuid to use.
*/
uuid: function ()
{
return ++utils._uid;
},
/**
* Converts a hex color number to an [R, G, B] array
*
* @param hex {number}
* @return {number[]} An array representing the [R, G, B] of the color.
*/
hex2rgb: function (hex, out)
{
out = out || [];
out[0] = (hex >> 16 & 0xFF) / 255;
out[1] = (hex >> 8 & 0xFF) / 255;
out[2] = (hex & 0xFF) / 255;
return out;
},
/**
* Converts a hex color number to a string.
*
* @param hex {number}
* @return {string} The string color.
*/
hex2string: function (hex)
{
hex = hex.toString(16);
hex = '000000'.substr(0, 6 - hex.length) + hex;
return '#' + hex;
},
/**
* Converts a color as an [R, G, B] array to a hex number
*
* @param rgb {number[]}
* @return {number} The color number
*/
rgb2hex: function (rgb)
{
return ((rgb[0]*255 << 16) + (rgb[1]*255 << 8) + rgb[2]*255);
},
/**
* Checks whether the Canvas BlendModes are supported by the current browser
*
* @return {boolean} whether they are supported
*/
canUseNewCanvasBlendModes: function ()
{
if (typeof document === 'undefined')
{
return false;
}
var canvas = document.createElement('canvas'),
context = canvas.getContext('2d');
canvas.width = 1;
canvas.height = 1;
context.fillStyle = '#000';
context.fillRect(0, 0, 1, 1);
context.globalCompositeOperation = 'multiply';
context.fillStyle = '#fff';
context.fillRect(0, 0, 1, 1);
return context.getImageData(0,0,1,1).data[0] === 0;
},
/**
* Given a number, this function returns the closest number that is a power of two
* this function is taken from Starling Framework as its pretty neat ;)
*
* @param number {number}
* @return {number} the closest number that is a power of two
*/
getNextPowerOfTwo: function (number)
{
// see: http://en.wikipedia.org/wiki/Power_of_two#Fast_algorithm_to_check_if_a_positive_number_is_a_power_of_two
if (number > 0 && (number & (number - 1)) === 0)
{
return number;
}
else
{
var result = 1;
while (result < number)
{
result <<= 1;
}
return result;
}
},
/**
* checks if the given width and height make a power of two rectangle
*
* @param width {number}
* @param height {number}
* @return {boolean}
*/
isPowerOfTwo: function (width, height)
{
return (width > 0 && (width & (width - 1)) === 0 && height > 0 && (height & (height - 1)) === 0);
},
/**
* Logs out the version and renderer information for this running instance of PIXI.
* If you don't want to see this message you can set `PIXI.utils._saidHello = true;`
* so the library thinks it already said it. Keep in mind that doing that will forever
* makes you a jerk face.
*
* @param {string} type - The string renderer type to log.
* @constant
* @static
*/
sayHello: function (type)
{
if (utils._saidHello)
{
return;
}
if (navigator.userAgent.toLowerCase().indexOf('chrome') > -1)
{
var args = [
'%c %c %c Pixi.js ' + CONST.VERSION + ' - ' + type + ' %c ' + ' %c ' + ' http://www.pixijs.com/ %c %c ♥%c♥%c♥ ',
'background: #ff66a5',
'background: #ff66a5',
'color: #ff66a5; background: #030307;',
'background: #ff66a5',
'background: #ffc3dc',
'background: #ff66a5',
'color: #ff2424; background: #fff',
'color: #ff2424; background: #fff',
'color: #ff2424; background: #fff'
];
console.log.apply(console, args); //jshint ignore:line
}
else if (window.console)
{
console.log('Pixi.js ' + CONST.VERSION + ' - ' + type + ' - http://www.pixijs.com/'); //jshint ignore:line
}
utils._saidHello = true;
},
TextureCache: {},
BaseTextureCache: {}
};