'use strict'; exports.__esModule = true; exports.parse = parse; exports.default = function () { return function bitmapFontParser(resource, next) { // skip if no data or not xml data if (!resource.data || !resource.isXml) { next(); return; } // skip if not bitmap font data, using some silly duck-typing if (resource.data.getElementsByTagName('page').length === 0 || resource.data.getElementsByTagName('info').length === 0 || resource.data.getElementsByTagName('info')[0].getAttribute('face') === null) { next(); return; } var xmlUrl = !resource.isDataUrl ? path.dirname(resource.url) : ''; if (resource.isDataUrl) { if (xmlUrl === '.') { xmlUrl = ''; } if (this.baseUrl && xmlUrl) { // if baseurl has a trailing slash then add one to xmlUrl so the replace works below if (this.baseUrl.charAt(this.baseUrl.length - 1) === '/') { xmlUrl += '/'; } // remove baseUrl from xmlUrl xmlUrl = xmlUrl.replace(this.baseUrl, ''); } } // if there is an xmlUrl now, it needs a trailing slash. Ensure that it does if the string isn't empty. if (xmlUrl && xmlUrl.charAt(xmlUrl.length - 1) !== '/') { xmlUrl += '/'; } var textureUrl = xmlUrl + resource.data.getElementsByTagName('page')[0].getAttribute('file'); if (_core.utils.TextureCache[textureUrl]) { // reuse existing texture parse(resource, _core.utils.TextureCache[textureUrl]); next(); } else { var loadOptions = { crossOrigin: resource.crossOrigin, loadType: _resourceLoader.Resource.LOAD_TYPE.IMAGE, metadata: resource.metadata.imageMetadata }; // load the texture for the font this.add(resource.name + '_image', textureUrl, loadOptions, function (res) { parse(resource, res.texture); next(); }); } }; }; var _path = require('path'); var path = _interopRequireWildcard(_path); var _core = require('../core'); var _resourceLoader = require('resource-loader'); var _extras = require('../extras'); function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } } function parse(resource, texture) { var data = {}; var info = resource.data.getElementsByTagName('info')[0]; var common = resource.data.getElementsByTagName('common')[0]; data.font = info.getAttribute('face'); data.size = parseInt(info.getAttribute('size'), 10); data.lineHeight = parseInt(common.getAttribute('lineHeight'), 10); data.chars = {}; // parse letters var letters = resource.data.getElementsByTagName('char'); for (var i = 0; i < letters.length; i++) { var charCode = parseInt(letters[i].getAttribute('id'), 10); var textureRect = new _core.Rectangle(parseInt(letters[i].getAttribute('x'), 10) + texture.frame.x, parseInt(letters[i].getAttribute('y'), 10) + texture.frame.y, parseInt(letters[i].getAttribute('width'), 10), parseInt(letters[i].getAttribute('height'), 10)); data.chars[charCode] = { xOffset: parseInt(letters[i].getAttribute('xoffset'), 10), yOffset: parseInt(letters[i].getAttribute('yoffset'), 10), xAdvance: parseInt(letters[i].getAttribute('xadvance'), 10), kerning: {}, texture: new _core.Texture(texture.baseTexture, textureRect) }; } // parse kernings var kernings = resource.data.getElementsByTagName('kerning'); for (var _i = 0; _i < kernings.length; _i++) { var first = parseInt(kernings[_i].getAttribute('first'), 10); var second = parseInt(kernings[_i].getAttribute('second'), 10); var amount = parseInt(kernings[_i].getAttribute('amount'), 10); if (data.chars[second]) { data.chars[second].kerning[first] = amount; } } resource.bitmapFont = data; // I'm leaving this as a temporary fix so we can test the bitmap fonts in v3 // but it's very likely to change _extras.BitmapText.fonts[data.font] = data; } //# sourceMappingURL=bitmapFontParser.js.map