'use strict';
exports.__esModule = true;
var _maxRecommendedTextures = require('./utils/maxRecommendedTextures');
var _maxRecommendedTextures2 = _interopRequireDefault(_maxRecommendedTextures);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
/**
* @namespace PIXI.settings
*/
exports.default = {
/**
* Target frames per millisecond.
*
* @static
* @memberof PIXI.settings
* @type {number}
* @default 0.06
*/
TARGET_FPMS: 0.06,
/**
* If set to true WebGL will attempt make textures mimpaped by default.
* Mipmapping will only succeed if the base texture uploaded has power of two dimensions.
*
* @static
* @memberof PIXI.settings
* @type {boolean}
* @default true
*/
MIPMAP_TEXTURES: true,
/**
* Default resolution / device pixel ratio of the renderer.
*
* @static
* @memberof PIXI.settings
* @type {number}
* @default 1
*/
RESOLUTION: 1,
/**
* Default filter resolution.
*
* @static
* @memberof PIXI.settings
* @type {number}
* @default 1
*/
FILTER_RESOLUTION: 1,
/**
* The maximum textures that this device supports.
*
* @static
* @memberof PIXI.settings
* @type {number}
* @default 32
*/
SPRITE_MAX_TEXTURES: (0, _maxRecommendedTextures2.default)(32),
/**
* The default sprite batch size.
*
* The default aims to balance desktop and mobile devices.
*
* @static
* @memberof PIXI.settings
* @type {number}
* @default 4096
*/
SPRITE_BATCH_SIZE: 4096,
/**
* The prefix that denotes a URL is for a retina asset.
*
* @static
* @memberof PIXI.settings
* @type {RegExp|string}
* @example `@2x`
* @default /@(.+)x/
*/
RETINA_PREFIX: /@(.+)x/,
/**
* The default render options if none are supplied to {@link PIXI.WebGLRenderer}
* or {@link PIXI.CanvasRenderer}.
*
* @static
* @constant
* @memberof PIXI.settings
* @type {object}
* @property {HTMLCanvasElement} view=null
* @property {number} resolution=1
* @property {boolean} antialias=false
* @property {boolean} forceFXAA=false
* @property {boolean} autoResize=false
* @property {boolean} transparent=false
* @property {number} backgroundColor=0x000000
* @property {boolean} clearBeforeRender=true
* @property {boolean} preserveDrawingBuffer=false
* @property {boolean} roundPixels=false
*/
RENDER_OPTIONS: {
view: null,
antialias: false,
forceFXAA: false,
autoResize: false,
transparent: false,
backgroundColor: 0x000000,
clearBeforeRender: true,
preserveDrawingBuffer: false,
roundPixels: false
},
/**
* Default transform type.
*
* @static
* @memberof PIXI.settings
* @type {number}
* @default PIXI.TRANSFORM_MODE.STATIC
*/
TRANSFORM_MODE: 0,
/**
* Default Garbage Collection mode.
*
* @static
* @memberof PIXI.settings
* @type {number}
* @default PIXI.GC_MODES.AUTO
*/
GC_MODE: 0,
/**
* Default wrap modes that are supported by pixi.
*
* @static
* @memberof PIXI.settings
* @type {number}
* @default PIXI.WRAP_MODES.CLAMP
*/
WRAP_MODE: 0,
/**
* The scale modes that are supported by pixi.
*
* @static
* @memberof PIXI.settings
* @type {number}
* @default PIXI.SCALE_MODES.LINEAR
*/
SCALE_MODE: 0,
/**
* Default specify float precision in shaders.
*
* @static
* @memberof PIXI.settings
* @type {string}
* @default PIXI.PRECISION.MEDIUM
*/
PRECISION: 'mediump'
};
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