'use strict'; exports.__esModule = true; var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); var _settings = require('../../../settings'); var _settings2 = _interopRequireDefault(_settings); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } var RESOLUTION = _settings2.default.RESOLUTION; /** * Creates a Canvas element of the given size. * * @class * @memberof PIXI */ var CanvasRenderTarget = function () { /** * @param {number} width - the width for the newly created canvas * @param {number} height - the height for the newly created canvas * @param {number} [resolution=1] - The resolution / device pixel ratio of the canvas */ function CanvasRenderTarget(width, height, resolution) { _classCallCheck(this, CanvasRenderTarget); /** * The Canvas object that belongs to this CanvasRenderTarget. * * @member {HTMLCanvasElement} */ this.canvas = document.createElement('canvas'); /** * A CanvasRenderingContext2D object representing a two-dimensional rendering context. * * @member {CanvasRenderingContext2D} */ this.context = this.canvas.getContext('2d'); this.resolution = resolution || RESOLUTION; this.resize(width, height); } /** * Clears the canvas that was created by the CanvasRenderTarget class. * * @private */ CanvasRenderTarget.prototype.clear = function clear() { this.context.setTransform(1, 0, 0, 1, 0, 0); this.context.clearRect(0, 0, this.canvas.width, this.canvas.height); }; /** * Resizes the canvas to the specified width and height. * * @param {number} width - the new width of the canvas * @param {number} height - the new height of the canvas */ CanvasRenderTarget.prototype.resize = function resize(width, height) { this.canvas.width = width * this.resolution; this.canvas.height = height * this.resolution; }; /** * Destroys this canvas. * */ CanvasRenderTarget.prototype.destroy = function destroy() { this.context = null; this.canvas = null; }; /** * The width of the canvas buffer in pixels. * * @member {number} * @memberof PIXI.CanvasRenderTarget# */ _createClass(CanvasRenderTarget, [{ key: 'width', get: function get() { return this.canvas.width; } /** * Sets the width. * * @param {number} val - The value to set. */ , set: function set(val) { this.canvas.width = val; } /** * The height of the canvas buffer in pixels. * * @member {number} * @memberof PIXI.CanvasRenderTarget# */ }, { key: 'height', get: function get() { return this.canvas.height; } /** * Sets the height. * * @param {number} val - The value to set. */ , set: function set(val) { this.canvas.height = val; } }]); return CanvasRenderTarget; }(); exports.default = CanvasRenderTarget; //# sourceMappingURL=CanvasRenderTarget.js.map