'use strict'; exports.__esModule = true; exports.Filter = exports.SpriteMaskFilter = exports.Quad = exports.RenderTarget = exports.ObjectRenderer = exports.WebGLManager = exports.Shader = exports.CanvasRenderTarget = exports.TextureUvs = exports.VideoBaseTexture = exports.BaseRenderTexture = exports.RenderTexture = exports.BaseTexture = exports.Texture = exports.CanvasGraphicsRenderer = exports.GraphicsRenderer = exports.GraphicsData = exports.Graphics = exports.TextStyle = exports.Text = exports.SpriteRenderer = exports.CanvasTinter = exports.CanvasSpriteRenderer = exports.Sprite = exports.TransformBase = exports.TransformStatic = exports.Transform = exports.Container = exports.DisplayObject = exports.glCore = exports.WebGLRenderer = exports.CanvasRenderer = exports.ticker = exports.utils = exports.settings = undefined; var _const = require('./const'); Object.keys(_const).forEach(function (key) { if (key === "default" || key === "__esModule") return; Object.defineProperty(exports, key, { enumerable: true, get: function get() { return _const[key]; } }); }); var _math = require('./math'); Object.keys(_math).forEach(function (key) { if (key === "default" || key === "__esModule") return; Object.defineProperty(exports, key, { enumerable: true, get: function get() { return _math[key]; } }); }); var _pixiGlCore = require('pixi-gl-core'); Object.defineProperty(exports, 'glCore', { enumerable: true, get: function get() { return _interopRequireDefault(_pixiGlCore).default; } }); var _DisplayObject = require('./display/DisplayObject'); Object.defineProperty(exports, 'DisplayObject', { enumerable: true, get: function get() { return _interopRequireDefault(_DisplayObject).default; } }); var _Container = require('./display/Container'); Object.defineProperty(exports, 'Container', { enumerable: true, get: function get() { return _interopRequireDefault(_Container).default; } }); var _Transform = require('./display/Transform'); Object.defineProperty(exports, 'Transform', { enumerable: true, get: function get() { return _interopRequireDefault(_Transform).default; } }); var _TransformStatic = require('./display/TransformStatic'); Object.defineProperty(exports, 'TransformStatic', { enumerable: true, get: function get() { return _interopRequireDefault(_TransformStatic).default; } }); var _TransformBase = require('./display/TransformBase'); Object.defineProperty(exports, 'TransformBase', { enumerable: true, get: function get() { return _interopRequireDefault(_TransformBase).default; } }); var _Sprite = require('./sprites/Sprite'); Object.defineProperty(exports, 'Sprite', { enumerable: true, get: function get() { return _interopRequireDefault(_Sprite).default; } }); var _CanvasSpriteRenderer = require('./sprites/canvas/CanvasSpriteRenderer'); Object.defineProperty(exports, 'CanvasSpriteRenderer', { enumerable: true, get: function get() { return _interopRequireDefault(_CanvasSpriteRenderer).default; } }); var _CanvasTinter = require('./sprites/canvas/CanvasTinter'); Object.defineProperty(exports, 'CanvasTinter', { enumerable: true, get: function get() { return _interopRequireDefault(_CanvasTinter).default; } }); var _SpriteRenderer = require('./sprites/webgl/SpriteRenderer'); Object.defineProperty(exports, 'SpriteRenderer', { enumerable: true, get: function get() { return _interopRequireDefault(_SpriteRenderer).default; } }); var _Text = require('./text/Text'); Object.defineProperty(exports, 'Text', { enumerable: true, get: function get() { return _interopRequireDefault(_Text).default; } }); var _TextStyle = require('./text/TextStyle'); Object.defineProperty(exports, 'TextStyle', { enumerable: true, get: function get() { return _interopRequireDefault(_TextStyle).default; } }); var _Graphics = require('./graphics/Graphics'); Object.defineProperty(exports, 'Graphics', { enumerable: true, get: function get() { return _interopRequireDefault(_Graphics).default; } }); var _GraphicsData = require('./graphics/GraphicsData'); Object.defineProperty(exports, 'GraphicsData', { enumerable: true, get: function get() { return _interopRequireDefault(_GraphicsData).default; } }); var _GraphicsRenderer = require('./graphics/webgl/GraphicsRenderer'); Object.defineProperty(exports, 'GraphicsRenderer', { enumerable: true, get: function get() { return _interopRequireDefault(_GraphicsRenderer).default; } }); var _CanvasGraphicsRenderer = require('./graphics/canvas/CanvasGraphicsRenderer'); Object.defineProperty(exports, 'CanvasGraphicsRenderer', { enumerable: true, get: function get() { return _interopRequireDefault(_CanvasGraphicsRenderer).default; } }); var _Texture = require('./textures/Texture'); Object.defineProperty(exports, 'Texture', { enumerable: true, get: function get() { return _interopRequireDefault(_Texture).default; } }); var _BaseTexture = require('./textures/BaseTexture'); Object.defineProperty(exports, 'BaseTexture', { enumerable: true, get: function get() { return _interopRequireDefault(_BaseTexture).default; } }); var _RenderTexture = require('./textures/RenderTexture'); Object.defineProperty(exports, 'RenderTexture', { enumerable: true, get: function get() { return _interopRequireDefault(_RenderTexture).default; } }); var _BaseRenderTexture = require('./textures/BaseRenderTexture'); Object.defineProperty(exports, 'BaseRenderTexture', { enumerable: true, get: function get() { return _interopRequireDefault(_BaseRenderTexture).default; } }); var _VideoBaseTexture = require('./textures/VideoBaseTexture'); Object.defineProperty(exports, 'VideoBaseTexture', { enumerable: true, get: function get() { return _interopRequireDefault(_VideoBaseTexture).default; } }); var _TextureUvs = require('./textures/TextureUvs'); Object.defineProperty(exports, 'TextureUvs', { enumerable: true, get: function get() { return _interopRequireDefault(_TextureUvs).default; } }); var _CanvasRenderTarget = require('./renderers/canvas/utils/CanvasRenderTarget'); Object.defineProperty(exports, 'CanvasRenderTarget', { enumerable: true, get: function get() { return _interopRequireDefault(_CanvasRenderTarget).default; } }); var _Shader = require('./Shader'); Object.defineProperty(exports, 'Shader', { enumerable: true, get: function get() { return _interopRequireDefault(_Shader).default; } }); var _WebGLManager = require('./renderers/webgl/managers/WebGLManager'); Object.defineProperty(exports, 'WebGLManager', { enumerable: true, get: function get() { return _interopRequireDefault(_WebGLManager).default; } }); var _ObjectRenderer = require('./renderers/webgl/utils/ObjectRenderer'); Object.defineProperty(exports, 'ObjectRenderer', { enumerable: true, get: function get() { return _interopRequireDefault(_ObjectRenderer).default; } }); var _RenderTarget = require('./renderers/webgl/utils/RenderTarget'); Object.defineProperty(exports, 'RenderTarget', { enumerable: true, get: function get() { return _interopRequireDefault(_RenderTarget).default; } }); var _Quad = require('./renderers/webgl/utils/Quad'); Object.defineProperty(exports, 'Quad', { enumerable: true, get: function get() { return _interopRequireDefault(_Quad).default; } }); var _SpriteMaskFilter = require('./renderers/webgl/filters/spriteMask/SpriteMaskFilter'); Object.defineProperty(exports, 'SpriteMaskFilter', { enumerable: true, get: function get() { return _interopRequireDefault(_SpriteMaskFilter).default; } }); var _Filter = require('./renderers/webgl/filters/Filter'); Object.defineProperty(exports, 'Filter', { enumerable: true, get: function get() { return _interopRequireDefault(_Filter).default; } }); exports.autoDetectRenderer = autoDetectRenderer; var _utils = require('./utils'); var utils = _interopRequireWildcard(_utils); var _ticker = require('./ticker'); var ticker = _interopRequireWildcard(_ticker); var _settings = require('./settings'); var _settings2 = _interopRequireDefault(_settings); var _CanvasRenderer = require('./renderers/canvas/CanvasRenderer'); var _CanvasRenderer2 = _interopRequireDefault(_CanvasRenderer); var _WebGLRenderer = require('./renderers/webgl/WebGLRenderer'); var _WebGLRenderer2 = _interopRequireDefault(_WebGLRenderer); function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } } function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } exports.settings = _settings2.default; exports.utils = utils; exports.ticker = ticker; exports.CanvasRenderer = _CanvasRenderer2.default; exports.WebGLRenderer = _WebGLRenderer2.default; /** * @namespace PIXI */ /** * This helper function will automatically detect which renderer you should be using. * WebGL is the preferred renderer as it is a lot faster. If webGL is not supported by * the browser then this function will return a canvas renderer * * @memberof PIXI * @function autoDetectRenderer * @param {number} [width=800] - the width of the renderers view * @param {number} [height=600] - the height of the renderers view * @param {object} [options] - The optional renderer parameters * @param {HTMLCanvasElement} [options.view] - the canvas to use as a view, optional * @param {boolean} [options.transparent=false] - If the render view is transparent, default false * @param {boolean} [options.antialias=false] - sets antialias (only applicable in chrome at the moment) * @param {boolean} [options.preserveDrawingBuffer=false] - enables drawing buffer preservation, enable this if you * need to call toDataUrl on the webgl context * @param {number} [options.resolution=1] - The resolution / device pixel ratio of the renderer, retina would be 2 * @param {boolean} [noWebGL=false] - prevents selection of WebGL renderer, even if such is present * @return {PIXI.WebGLRenderer|PIXI.CanvasRenderer} Returns WebGL renderer if available, otherwise CanvasRenderer */ function autoDetectRenderer() { var width = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 800; var height = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 600; var options = arguments[2]; var noWebGL = arguments[3]; if (!noWebGL && utils.isWebGLSupported()) { return new _WebGLRenderer2.default(width, height, options); } return new _CanvasRenderer2.default(width, height, options); } //# sourceMappingURL=index.js.map