'use strict'; exports.__esModule = true; var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); var _math = require('../math'); var _TransformBase2 = require('./TransformBase'); var _TransformBase3 = _interopRequireDefault(_TransformBase2); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** * Generic class to deal with traditional 2D matrix transforms * local transformation is calculated from position,scale,skew and rotation * * @class * @extends PIXI.TransformBase * @memberof PIXI */ var Transform = function (_TransformBase) { _inherits(Transform, _TransformBase); /** * */ function Transform() { _classCallCheck(this, Transform); /** * The coordinate of the object relative to the local coordinates of the parent. * * @member {PIXI.Point} */ var _this = _possibleConstructorReturn(this, _TransformBase.call(this)); _this.position = new _math.Point(0, 0); /** * The scale factor of the object. * * @member {PIXI.Point} */ _this.scale = new _math.Point(1, 1); /** * The skew amount, on the x and y axis. * * @member {PIXI.ObservablePoint} */ _this.skew = new _math.ObservablePoint(_this.updateSkew, _this, 0, 0); /** * The pivot point of the displayObject that it rotates around * * @member {PIXI.Point} */ _this.pivot = new _math.Point(0, 0); /** * The rotation value of the object, in radians * * @member {Number} * @private */ _this._rotation = 0; _this._sr = Math.sin(0); _this._cr = Math.cos(0); _this._cy = Math.cos(0); // skewY); _this._sy = Math.sin(0); // skewY); _this._nsx = Math.sin(0); // skewX); _this._cx = Math.cos(0); // skewX); return _this; } /** * Updates the skew values when the skew changes. * * @private */ Transform.prototype.updateSkew = function updateSkew() { this._cy = Math.cos(this.skew.y); this._sy = Math.sin(this.skew.y); this._nsx = Math.sin(this.skew.x); this._cx = Math.cos(this.skew.x); }; /** * Updates only local matrix */ Transform.prototype.updateLocalTransform = function updateLocalTransform() { var lt = this.localTransform; var a = this._cr * this.scale.x; var b = this._sr * this.scale.x; var c = -this._sr * this.scale.y; var d = this._cr * this.scale.y; lt.a = this._cy * a + this._sy * c; lt.b = this._cy * b + this._sy * d; lt.c = this._nsx * a + this._cx * c; lt.d = this._nsx * b + this._cx * d; }; /** * Updates the values of the object and applies the parent's transform. * * @param {PIXI.Transform} parentTransform - The transform of the parent of this object */ Transform.prototype.updateTransform = function updateTransform(parentTransform) { var pt = parentTransform.worldTransform; var wt = this.worldTransform; var lt = this.localTransform; var a = this._cr * this.scale.x; var b = this._sr * this.scale.x; var c = -this._sr * this.scale.y; var d = this._cr * this.scale.y; lt.a = this._cy * a + this._sy * c; lt.b = this._cy * b + this._sy * d; lt.c = this._nsx * a + this._cx * c; lt.d = this._nsx * b + this._cx * d; lt.tx = this.position.x - (this.pivot.x * lt.a + this.pivot.y * lt.c); lt.ty = this.position.y - (this.pivot.x * lt.b + this.pivot.y * lt.d); // concat the parent matrix with the objects transform. wt.a = lt.a * pt.a + lt.b * pt.c; wt.b = lt.a * pt.b + lt.b * pt.d; wt.c = lt.c * pt.a + lt.d * pt.c; wt.d = lt.c * pt.b + lt.d * pt.d; wt.tx = lt.tx * pt.a + lt.ty * pt.c + pt.tx; wt.ty = lt.tx * pt.b + lt.ty * pt.d + pt.ty; this._worldID++; }; /** * Decomposes a matrix and sets the transforms properties based on it. * * @param {PIXI.Matrix} matrix - The matrix to decompose */ Transform.prototype.setFromMatrix = function setFromMatrix(matrix) { matrix.decompose(this); }; /** * The rotation of the object in radians. * * @member {number} * @memberof PIXI.Transform# */ _createClass(Transform, [{ key: 'rotation', get: function get() { return this._rotation; } /** * Set the rotation of the transform. * * @param {number} value - The value to set to. */ , set: function set(value) { this._rotation = value; this._sr = Math.sin(value); this._cr = Math.cos(value); } }]); return Transform; }(_TransformBase3.default); exports.default = Transform; //# sourceMappingURL=Transform.js.map