import { Shader, Program } from '@pixi/core'; import fragment from './primitive.frag'; import vertex from './primitive.vert'; /** * This shader is used to draw simple primitive shapes for {@link PIXI.Graphics}. * * @class * @memberof PIXI * @extends PIXI.Shader */ export default class PrimitiveShader extends Shader { /** * @param {WebGLRenderingContext} gl - The webgl shader manager this shader works for. */ constructor() { const program = Program.from(vertex, fragment); super(program, {}); } }