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pixi.js / packages / core / src / index.js
/**
 * @namespace PIXI
 */

/**
 * String of the current PIXI version.
 *
 * @static
 * @constant
 * @memberof PIXI
 * @name VERSION
 * @type {string}
 */
export const VERSION = '__VERSION__';

export { default as Renderer } from './renderers/Renderer';
export { default as AbstractRenderer } from './renderers/AbstractRenderer';
export { default as FrameBuffer } from './textures/FrameBuffer';
export { default as CubeTexture } from './textures/CubeTexture';
export { default as BaseTexture } from './textures/BaseTexture';
export { default as ImageResource } from './textures/resources/ImageResource';
export { default as CanvasResource } from './textures/resources/CanvasResource';
export { default as SVGResource } from './textures/resources/SVGResource';
export { default as VideoResource } from './textures/resources/VideoResource';
export { default as ArrayTexture } from './textures/ArrayTexture';
export { default as Texture } from './textures/Texture';
export { default as TextureMatrix } from './textures/TextureMatrix';
export { default as RenderTexture } from './textures/RenderTexture';
export { default as BaseRenderTexture } from './textures/BaseRenderTexture';
export { default as VideoBaseTexture } from './textures/VideoBaseTexture';
export { default as TextureUvs } from './textures/TextureUvs';
export { default as WebGLSystem } from './renderers/systems/WebGLSystem';
export { default as State } from './renderers/State';
export { default as ObjectRenderer } from './renderers/utils/ObjectRenderer';
export { default as RenderTarget } from './renderers/utils/RenderTarget';
export { default as Quad } from './renderers/utils/Quad';
export { default as checkMaxIfStatmentsInShader } from './renderers/utils/checkMaxIfStatmentsInShader';
export { default as Shader } from './shader/Shader';
export { default as Program } from './shader/Program';
export { default as UniformGroup } from './shader/UniformGroup';
export { default as SpriteMaskFilter } from './renderers/filters/spriteMask/SpriteMaskFilter';
export { default as Filter } from './renderers/filters/Filter';
export { default as Attribute } from './geometry/Attribute';
export { default as Buffer } from './geometry/Buffer';
export { default as Geometry } from './geometry/Geometry';