'use strict'; exports.__esModule = true; var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); var _Plane2 = require('./Plane'); var _Plane3 = _interopRequireDefault(_Plane2); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var DEFAULT_BORDER_SIZE = 10; /** * The NineSlicePlane allows you to stretch a texture using 9-slice scaling. The corners will remain unscaled (useful * for buttons with rounded corners for example) and the other areas will be scaled horizontally and or vertically * *```js * let Plane9 = new PIXI.NineSlicePlane(PIXI.Texture.fromImage('BoxWithRoundedCorners.png'), 15, 15, 15, 15); * ``` * <pre> * A B * +---+----------------------+---+ * C | 1 | 2 | 3 | * +---+----------------------+---+ * | | | | * | 4 | 5 | 6 | * | | | | * +---+----------------------+---+ * D | 7 | 8 | 9 | * +---+----------------------+---+ * When changing this objects width and/or height: * areas 1 3 7 and 9 will remain unscaled. * areas 2 and 8 will be stretched horizontally * areas 4 and 6 will be stretched vertically * area 5 will be stretched both horizontally and vertically * </pre> * * @class * @extends PIXI.mesh.Plane * @memberof PIXI.mesh * */ var NineSlicePlane = function (_Plane) { _inherits(NineSlicePlane, _Plane); /** * @param {PIXI.Texture} texture - The texture to use on the NineSlicePlane. * @param {int} [leftWidth=10] size of the left vertical bar (A) * @param {int} [topHeight=10] size of the top horizontal bar (C) * @param {int} [rightWidth=10] size of the right vertical bar (B) * @param {int} [bottomHeight=10] size of the bottom horizontal bar (D) */ function NineSlicePlane(texture, leftWidth, topHeight, rightWidth, bottomHeight) { _classCallCheck(this, NineSlicePlane); var _this = _possibleConstructorReturn(this, _Plane.call(this, texture, 4, 4)); var uvs = _this.uvs; // right and bottom uv's are always 1 uvs[6] = uvs[14] = uvs[22] = uvs[30] = 1; uvs[25] = uvs[27] = uvs[29] = uvs[31] = 1; _this._origWidth = texture.orig.width; _this._origHeight = texture.orig.height; _this._uvw = 1 / _this._origWidth; _this._uvh = 1 / _this._origHeight; /** * The width of the NineSlicePlane, setting this will actually modify the vertices and UV's of this plane * * @member {number} * @memberof PIXI.NineSlicePlane# * @override */ _this.width = _this._origWidth; /** * The height of the NineSlicePlane, setting this will actually modify the vertices and UV's of this plane * * @member {number} * @memberof PIXI.NineSlicePlane# * @override */ _this.height = _this._origHeight; uvs[2] = uvs[10] = uvs[18] = uvs[26] = _this._uvw * leftWidth; uvs[4] = uvs[12] = uvs[20] = uvs[28] = 1 - _this._uvw * rightWidth; uvs[9] = uvs[11] = uvs[13] = uvs[15] = _this._uvh * topHeight; uvs[17] = uvs[19] = uvs[21] = uvs[23] = 1 - _this._uvh * bottomHeight; /** * The width of the left column (a) * * @member {number} * @memberof PIXI.NineSlicePlane# * @override */ _this.leftWidth = typeof leftWidth !== 'undefined' ? leftWidth : DEFAULT_BORDER_SIZE; /** * The width of the right column (b) * * @member {number} * @memberof PIXI.NineSlicePlane# * @override */ _this.rightWidth = typeof rightWidth !== 'undefined' ? rightWidth : DEFAULT_BORDER_SIZE; /** * The height of the top row (c) * * @member {number} * @memberof PIXI.NineSlicePlane# * @override */ _this.topHeight = typeof topHeight !== 'undefined' ? topHeight : DEFAULT_BORDER_SIZE; /** * The height of the bottom row (d) * * @member {number} * @memberof PIXI.NineSlicePlane# * @override */ _this.bottomHeight = typeof bottomHeight !== 'undefined' ? bottomHeight : DEFAULT_BORDER_SIZE; _this.refresh(true); return _this; } /** * Updates the horizontal vertices. * */ NineSlicePlane.prototype.updateHorizontalVertices = function updateHorizontalVertices() { var vertices = this.vertices; vertices[9] = vertices[11] = vertices[13] = vertices[15] = this._topHeight; vertices[17] = vertices[19] = vertices[21] = vertices[23] = this._height - this._bottomHeight; vertices[25] = vertices[27] = vertices[29] = vertices[31] = this._height; }; /** * Updates the vertical vertices. * */ NineSlicePlane.prototype.updateVerticalVertices = function updateVerticalVertices() { var vertices = this.vertices; vertices[2] = vertices[10] = vertices[18] = vertices[26] = this._leftWidth; vertices[4] = vertices[12] = vertices[20] = vertices[28] = this._width - this._rightWidth; vertices[6] = vertices[14] = vertices[22] = vertices[30] = this._width; }; /** * Renders the object using the Canvas renderer * * @private * @param {PIXI.CanvasRenderer} renderer - The canvas renderer to render with. */ NineSlicePlane.prototype._renderCanvas = function _renderCanvas(renderer) { var context = renderer.context; context.globalAlpha = this.worldAlpha; var transform = this.worldTransform; var res = renderer.resolution; if (renderer.roundPixels) { context.setTransform(transform.a * res, transform.b * res, transform.c * res, transform.d * res, transform.tx * res | 0, transform.ty * res | 0); } else { context.setTransform(transform.a * res, transform.b * res, transform.c * res, transform.d * res, transform.tx * res, transform.ty * res); } var base = this._texture.baseTexture; var textureSource = base.source; var w = base.width; var h = base.height; this.drawSegment(context, textureSource, w, h, 0, 1, 10, 11); this.drawSegment(context, textureSource, w, h, 2, 3, 12, 13); this.drawSegment(context, textureSource, w, h, 4, 5, 14, 15); this.drawSegment(context, textureSource, w, h, 8, 9, 18, 19); this.drawSegment(context, textureSource, w, h, 10, 11, 20, 21); this.drawSegment(context, textureSource, w, h, 12, 13, 22, 23); this.drawSegment(context, textureSource, w, h, 16, 17, 26, 27); this.drawSegment(context, textureSource, w, h, 18, 19, 28, 29); this.drawSegment(context, textureSource, w, h, 20, 21, 30, 31); }; /** * Renders one segment of the plane. * to mimic the exact drawing behavior of stretching the image like WebGL does, we need to make sure * that the source area is at least 1 pixel in size, otherwise nothing gets drawn when a slice size of 0 is used. * * @private * @param {CanvasRenderingContext2D} context - The context to draw with. * @param {CanvasImageSource} textureSource - The source to draw. * @param {number} w - width of the texture * @param {number} h - height of the texture * @param {number} x1 - x index 1 * @param {number} y1 - y index 1 * @param {number} x2 - x index 2 * @param {number} y2 - y index 2 */ NineSlicePlane.prototype.drawSegment = function drawSegment(context, textureSource, w, h, x1, y1, x2, y2) { // otherwise you get weird results when using slices of that are 0 wide or high. var uvs = this.uvs; var vertices = this.vertices; var sw = (uvs[x2] - uvs[x1]) * w; var sh = (uvs[y2] - uvs[y1]) * h; var dw = vertices[x2] - vertices[x1]; var dh = vertices[y2] - vertices[y1]; // make sure the source is at least 1 pixel wide and high, otherwise nothing will be drawn. if (sw < 1) { sw = 1; } if (sh < 1) { sh = 1; } // make sure destination is at least 1 pixel wide and high, otherwise you get // lines when rendering close to original size. if (dw < 1) { dw = 1; } if (dh < 1) { dh = 1; } context.drawImage(textureSource, uvs[x1] * w, uvs[y1] * h, sw, sh, vertices[x1], vertices[y1], dw, dh); }; /** * The width of the NineSlicePlane, setting this will actually modify the vertices and UV's of this plane * * @member {number} */ _createClass(NineSlicePlane, [{ key: 'width', get: function get() { return this._width; }, set: function set(value) // eslint-disable-line require-jsdoc { this._width = value; this.updateVerticalVertices(); } /** * The height of the NineSlicePlane, setting this will actually modify the vertices and UV's of this plane * * @member {number} */ }, { key: 'height', get: function get() { return this._height; }, set: function set(value) // eslint-disable-line require-jsdoc { this._height = value; this.updateHorizontalVertices(); } /** * The width of the left column * * @member {number} */ }, { key: 'leftWidth', get: function get() { return this._leftWidth; }, set: function set(value) // eslint-disable-line require-jsdoc { this._leftWidth = value; var uvs = this.uvs; var vertices = this.vertices; uvs[2] = uvs[10] = uvs[18] = uvs[26] = this._uvw * value; vertices[2] = vertices[10] = vertices[18] = vertices[26] = value; this.dirty = true; } /** * The width of the right column * * @member {number} */ }, { key: 'rightWidth', get: function get() { return this._rightWidth; }, set: function set(value) // eslint-disable-line require-jsdoc { this._rightWidth = value; var uvs = this.uvs; var vertices = this.vertices; uvs[4] = uvs[12] = uvs[20] = uvs[28] = 1 - this._uvw * value; vertices[4] = vertices[12] = vertices[20] = vertices[28] = this._width - value; this.dirty = true; } /** * The height of the top row * * @member {number} */ }, { key: 'topHeight', get: function get() { return this._topHeight; }, set: function set(value) // eslint-disable-line require-jsdoc { this._topHeight = value; var uvs = this.uvs; var vertices = this.vertices; uvs[9] = uvs[11] = uvs[13] = uvs[15] = this._uvh * value; vertices[9] = vertices[11] = vertices[13] = vertices[15] = value; this.dirty = true; } /** * The height of the bottom row * * @member {number} */ }, { key: 'bottomHeight', get: function get() { return this._bottomHeight; }, set: function set(value) // eslint-disable-line require-jsdoc { this._bottomHeight = value; var uvs = this.uvs; var vertices = this.vertices; uvs[17] = uvs[19] = uvs[21] = uvs[23] = 1 - this._uvh * value; vertices[17] = vertices[19] = vertices[21] = vertices[23] = this._height - value; this.dirty = true; } }]); return NineSlicePlane; }(_Plane3.default); exports.default = NineSlicePlane; //# sourceMappingURL=NineSlicePlane.js.map