require('./Object.assign');
require('./requestAnimationFrame');
require('./Math.sign');
if (!window.ArrayBuffer)
{
window.ArrayBuffer = Array;
}
if (!window.Float32Array)
{
window.Float32Array = Array;
}
if (!window.Uint32Array)
{
window.Uint32Array = Array;
}
if (!window.Uint16Array)
{
window.Uint16Array = Array;
}