<!DOCTYPE HTML> <html> <head> <title>Pixi Trim</title> <script src="../src/pixi/Pixi.js"></script> <script src="../src/pixi/core/Point.js"></script> <script src="../src/pixi/core/Rectangle.js"></script> <script src="../src/pixi/core/Polygon.js"></script> <script src="../src/pixi/core/Circle.js"></script> <script src="../src/pixi/core/Ellipse.js"></script> <script src="../src/pixi/core/Matrix.js"></script> <script src="../src/pixi/display/DisplayObject.js"></script> <script src="../src/pixi/display/DisplayObjectContainer.js"></script> <script src="../src/pixi/display/Sprite.js"></script> <script src="../src/pixi/display/SpriteBatch.js"></script> <script src="../src/pixi/display/MovieClip.js"></script> <script src="../src/pixi/filters/FilterBlock.js"></script> <script src="../src/pixi/text/Text.js"></script> <script src="../src/pixi/text/BitmapText.js"></script> <script src="../src/pixi/InteractionData.js"></script> <script src="../src/pixi/InteractionManager.js"></script> <script src="../src/pixi/display/Stage.js"></script> <script src="../src/pixi/utils/Utils.js"></script> <script src="../src/pixi/utils/EventTarget.js"></script> <script src="../src/pixi/utils/Detector.js"></script> <script src="../src/pixi/utils/Polyk.js"></script> <script src="../src/pixi/renderers/webgl/utils/WebGLShaderUtils.js"></script> <script src="../src/pixi/renderers/webgl/shaders/PixiShader.js"></script> <script src="../src/pixi/renderers/webgl/shaders/PixiFastShader.js"></script> <script src="../src/pixi/renderers/webgl/shaders/StripShader.js"></script> <script src="../src/pixi/renderers/webgl/shaders/PrimitiveShader.js"></script> <script src="../src/pixi/renderers/webgl/shaders/ComplexPrimitiveShader.js"></script> <script src="../src/pixi/renderers/webgl/utils/WebGLGraphics.js"></script> <script src="../src/pixi/renderers/webgl/WebGLRenderer.js"></script> <script src="../src/pixi/renderers/webgl/utils/WebGLMaskManager.js"></script> <script src="../src/pixi/renderers/webgl/utils/WebGLStencilManager.js"></script> <script src="../src/pixi/renderers/webgl/utils/WebGLShaderManager.js"></script> <script src="../src/pixi/renderers/webgl/utils/WebGLSpriteBatch.js"></script> <script src="../src/pixi/renderers/webgl/utils/WebGLFastSpriteBatch.js"></script> <script src="../src/pixi/renderers/webgl/utils/WebGLFilterManager.js"></script> <script src="../src/pixi/renderers/webgl/utils/FilterTexture.js"></script> <script src="../src/pixi/renderers/canvas/utils/CanvasMaskManager.js"></script> <script src="../src/pixi/renderers/canvas/utils/CanvasTinter.js"></script> <script src="../src/pixi/renderers/canvas/CanvasRenderer.js"></script> <script src="../src/pixi/renderers/canvas/CanvasGraphics.js"></script> <script src="../src/pixi/primitives/Graphics.js"></script> <script src="../src/pixi/extras/Strip.js"></script> <script src="../src/pixi/extras/Rope.js"></script> <script src="../src/pixi/extras/TilingSprite.js"></script> <script src="../src/pixi/extras/Spine.js"></script> <script src="../src/pixi/textures/BaseTexture.js"></script> <script src="../src/pixi/textures/Texture.js"></script> <script src="../src/pixi/textures/RenderTexture.js"></script> <script src="../src/pixi/loaders/AssetLoader.js"></script> <script src="../src/pixi/loaders/JsonLoader.js"></script> <script src="../src/pixi/loaders/AtlasLoader.js"></script> <script src="../src/pixi/loaders/SpriteSheetLoader.js"></script> <script src="../src/pixi/loaders/ImageLoader.js"></script> <script src="../src/pixi/loaders/BitmapFontLoader.js"></script> <script src="../src/pixi/loaders/SpineLoader.js"></script> <script src="../src/pixi/filters/AbstractFilter.js"></script> <script src="../src/pixi/filters/AlphaMaskFilter.js"></script> <script src="../src/pixi/filters/ColorMatrixFilter.js"></script> <script src="../src/pixi/filters/GrayFilter.js"></script> <script src="../src/pixi/filters/DisplacementFilter.js"></script> <script src="../src/pixi/filters/PixelateFilter.js"></script> <script src="../src/pixi/filters/BlurXFilter.js"></script> <script src="../src/pixi/filters/BlurYFilter.js"></script> <script src="../src/pixi/filters/BlurFilter.js"></script> <script src="../src/pixi/filters/InvertFilter.js"></script> <script src="../src/pixi/filters/SepiaFilter.js"></script> <script src="../src/pixi/filters/TwistFilter.js"></script> <script src="../src/pixi/filters/ColorStepFilter.js"></script> <script src="../src/pixi/filters/DotScreenFilter.js"></script> <script src="../src/pixi/filters/CrossHatchFilter.js"></script> <script src="../src/pixi/filters/RGBSplitFilter.js"></script> </head> <body> <script> loader = new PIXI.AssetLoader([ "SpriteSheet.json", "SpriteSheetTrimmed.json"]); loader.onComplete = onAssetsLoaded loader.load(); var stage = new PIXI.Stage(0x6f6f6f); // renderer = PIXI.autoDetectRenderer(800, 600); var renderer = new PIXI.CanvasRenderer(800, 600); document.body.appendChild(renderer.view); var graphics; var explosion; var explosion2; var explosion3; function onAssetsLoaded() { var explosionTextures = []; var trimmedExplosionTextures = []; for (var i = 0; i < 26; i++) { explosionTextures.push(PIXI.Texture.fromFrame("Explosion_Sequence_A " + (i+1) + ".png")); trimmedExplosionTextures.push(PIXI.Texture.fromFrame("TExplosion_Sequence_A " + (i+1) + ".png")); } explosion = new PIXI.MovieClip(explosionTextures); explosion.animationSpeed = 0.5; explosion.gotoAndPlay(0); stage.addChild(explosion); explosion2 = new PIXI.MovieClip(trimmedExplosionTextures); explosion2.animationSpeed = 0.5; explosion2.position.x = 242; explosion2.gotoAndPlay(0); stage.addChild(explosion2); explosion3 = new PIXI.MovieClip(trimmedExplosionTextures); explosion3.animationSpeed = 0.5; explosion3.position.y = 242; explosion3.gotoAndPlay(0); stage.addChild(explosion3); // Test 1: Trimmed + Scaled - WORKS // explosion2.scale.set(2); // Test 2: Trimmed + Anchor - WORKS // explosion2.position.x += 120; // explosion2.position.y += 120; // explosion2.anchor.set(0.5); graphics = new PIXI.Graphics(); stage.addChild(graphics); requestAnimFrame( animate ); } function animate() { graphics.clear(); graphics.lineStyle(1, 0x0000FF, 1); graphics.drawRect(explosion.x, explosion.y, explosion.width, explosion.height); // The trimmed MovieClips graphics.lineStyle(1, 0xFF00FF, 1); graphics.drawRect(explosion2.x, explosion2.y, explosion2.width, explosion2.height); graphics.drawRect(explosion3.x, explosion3.y, explosion3.width, explosion3.height); // var bounds = explosion2.getBounds(); // graphics.lineStyle(1, 0xffff00, 1); // graphics.drawRect(bounds.x, bounds.y, bounds.width, bounds.height); renderer.render(stage); requestAnimFrame(animate); } </script> <p><a href="index.html">Test 1</a></p> <p><a href="index2.html">Test 2</a></p> <p><a href="index3.html">Test 3</a></p> </body> </html>