var CONST = require('../../const'); /** * The Rounded Rectangle object is an area defined by its position and has nice rounded corners, as indicated by its top-left corner point (x, y) and by its width and its height. * * @class * @namespace PIXI * @param x {number} The X coordinate of the upper-left corner of the rounded rectangle * @param y {number} The Y coordinate of the upper-left corner of the rounded rectangle * @param width {number} The overall width of this rounded rectangle * @param height {number} The overall height of this rounded rectangle * @param radius {number} Controls the radius of the rounded corners */ function RoundedRectangle(x, y, width, height, radius) { /** * @member {number} * @default 0 */ this.x = x || 0; /** * @member {number} * @default 0 */ this.y = y || 0; /** * @member {number} * @default 0 */ this.width = width || 0; /** * @member {number} * @default 0 */ this.height = height || 0; /** * @member {number} * @default 20 */ this.radius = radius || 20; /** * The type of the object, mainly used to avoid `instanceof` checks * * @member {number} */ this.type = CONST.SHAPES.RREC; } RoundedRectangle.prototype.constructor = RoundedRectangle; module.exports = RoundedRectangle; /** * Creates a clone of this Rounded Rectangle * * @return {RoundedRectangle} a copy of the rounded rectangle */ RoundedRectangle.prototype.clone = function () { return new RoundedRectangle(this.x, this.y, this.width, this.height, this.radius); }; /** * Checks whether the x and y coordinates given are contained within this Rounded Rectangle * * @param x {number} The X coordinate of the point to test * @param y {number} The Y coordinate of the point to test * @return {boolean} Whether the x/y coordinates are within this Rounded Rectangle */ RoundedRectangle.prototype.contains = function (x, y) { if (this.width <= 0 || this.height <= 0) { return false; } if (x >= this.x && x <= this.x + this.width) { if (y >= this.y && y <= this.y + this.height) { return true; } } return false; };