var core = require('../core'), JsonLoader = require('./JsonLoader'); /** * @author Mat Groves http://matgroves.com/ @Doormat23 * based on pixi impact spine implementation made by Eemeli Kelokorpi (@ekelokorpi) https://github.com/ekelokorpi * * Awesome JS run time provided by EsotericSoftware * https://github.com/EsotericSoftware/spine-runtimes * */ /** * The Spine loader is used to load in JSON spine data * To generate the data you need to use http://esotericsoftware.com/ and export in the "JSON" format * Due to a clash of names You will need to change the extension of the spine file from *.json to *.anim for it to load * See example 12 (http://www.goodboydigital.com/pixijs/examples/12/) to see a working example and check out the source * You will need to generate a sprite sheet to accompany the spine data * When loaded this class will dispatch a "loaded" event * * @class * @mixes EventTarget * @namespace PIXI * @param url {String} The url of the JSON file * @param crossorigin {boolean} Whether requests should be treated as crossorigin */ function SpineLoader(url, crossorigin) { /** * The url of the bitmap font data * * @member {String} */ this.url = url; /** * Whether the requests should be treated as cross origin * * @member {boolean} */ this.crossorigin = crossorigin; /** * Whether the data has loaded yet * * @member {boolean} * @readOnly */ this.loaded = false; } SpineLoader.prototype.constructor = SpineLoader; module.exports = SpineLoader; core.utils.EventTarget.mixin(SpineLoader.prototype); /** * Loads the JSON data * */ SpineLoader.prototype.load = function () { var scope = this; var jsonLoader = new JsonLoader(this.url, this.crossorigin); jsonLoader.on('loaded', function (event) { scope.json = event.data.content.json; scope.onLoaded(); }); jsonLoader.load(); }; /** * Invoked when JSON file is loaded. * * @private */ SpineLoader.prototype.onLoaded = function () { this.loaded = true; this.emit('loaded', { content: this }); };