var ResourceLoader = require('resource-loader'), textureParser = require('./textureParser'), spritesheetParser = require('./spritesheetParser'), spineAtlasParser = require('./spineAtlasParser'), bitmapFontParser = require('./bitmapFontParser'); /** * * The new loader, extends Resource Loader by Chad Engler : https://github.com/englercj/resource-loader * * ```js * var loader = new PIXI.loader(); * * loader.add('spineboy',"data/spineboy.json"); * * loader.once('complete',onAssetsLoaded); * * loader.load(); * ``` * * @class * @extends ResourceLoader * @memberof PIXI.loaders */ var Loader = function() { ResourceLoader.call(this); // parse any json strings into objects this.use(ResourceLoader.middleware.parsing.json()) // parse any blob into more usable objects (e.g. Image) .use(ResourceLoader.middleware.parsing.blob()) // parse any Image objects into textures .use(textureParser()) // parse any spritesheet data into multiple textures .use(spritesheetParser()) // parse any spine data into a spine object .use(spineAtlasParser()) // parse any spritesheet data into multiple textures .use(bitmapFontParser()); }; Loader.prototype = Object.create(ResourceLoader.prototype); Loader.prototype.constructor = Loader; module.exports = Loader;