var core = require('../core');
core.DisplayObject.prototype.interactive = false;
core.DisplayObject.prototype.buttonMode = false;
core.DisplayObject.prototype.interactiveChildren = true;
core.DisplayObject.prototype.defaultCursor = 'pointer';
// some internal checks..
core.DisplayObject.prototype._over = false;
core.DisplayObject.prototype._touchDown = false;
core.Sprite.prototype.hitTest = core.Sprite.prototype.containsPoint;
core.Graphics.prototype.hitTest = core.Graphics.prototype.containsPoint;
module.exports = {};