import Rectangle from './Rectangle'; import { SHAPES } from '../../const'; /** * The Ellipse object can be used to specify a hit area for displayObjects * * @class * @memberof PIXI */ export default class Ellipse { /** * @param {number} [x=0] - The X coordinate of the center of this ellipse * @param {number} [y=0] - The Y coordinate of the center of this ellipse * @param {number} [halfWidth=0] - The half width of this ellipse * @param {number} [halfHeight=0] - The half height of this ellipse */ constructor(x = 0, y = 0, halfWidth = 0, halfHeight = 0) { /** * @member {number} * @default 0 */ this.x = x; /** * @member {number} * @default 0 */ this.y = y; /** * @member {number} * @default 0 */ this.width = halfWidth; /** * @member {number} * @default 0 */ this.height = halfHeight; /** * The type of the object, mainly used to avoid `instanceof` checks * * @member {number} * @readOnly * @default PIXI.SHAPES.ELIP * @see PIXI.SHAPES */ this.type = SHAPES.ELIP; } /** * Creates a clone of this Ellipse instance * * @return {PIXI.Ellipse} a copy of the ellipse */ clone() { return new Ellipse(this.x, this.y, this.width, this.height); } /** * Checks whether the x and y coordinates given are contained within this ellipse * * @param {number} x - The X coordinate of the point to test * @param {number} y - The Y coordinate of the point to test * @return {boolean} Whether the x/y coords are within this ellipse */ contains(x, y) { if (this.width <= 0 || this.height <= 0) { return false; } // normalize the coords to an ellipse with center 0,0 let normx = ((x - this.x) / this.width); let normy = ((y - this.y) / this.height); normx *= normx; normy *= normy; return (normx + normy <= 1); } /** * Returns the framing rectangle of the ellipse as a Rectangle object * * @return {PIXI.Rectangle} the framing rectangle */ getBounds() { return new Rectangle(this.x - this.width, this.y - this.height, this.width, this.height); } }