var AbstractFilter = require('../core/renderers/webGL/utils/AbstractFilter'),
BlurXFilter = require('./BlurXFilter'),
BlurYFilter = require('./BlurYFilter'),
CONST = require('../core/const');
/**
* The BloomFilter applies a Gaussian blur to an object.
* The strength of the blur can be set for x- and y-axis separately.
*
* @class
* @extends AbstractFilter
* @namespace PIXI
*/
function BloomFilter()
{
AbstractFilter.call(this);
this.blurXFilter = new BlurXFilter();
this.blurYFilter = new BlurYFilter();
this.defaultFilter = new AbstractFilter();
}
BloomFilter.prototype = Object.create( AbstractFilter.prototype );
BloomFilter.prototype.constructor = BloomFilter;
module.exports = BloomFilter;
BloomFilter.prototype.applyFilter = function (renderer, input, output)
{
var filterManager = renderer.filterManager;
var renderTarget = filterManager.getRenderTarget();
this.defaultFilter.applyFilter(renderer, input, output);
this.blurXFilter.applyFilter(renderer, input, renderTarget);
renderer.blendModeManager.setBlendMode( CONST.blendModes.SCREEN );
this.blurYFilter.applyFilter(renderer, renderTarget, output);
filterManager.returnRenderTarget( renderTarget );
};
Object.defineProperties(BloomFilter.prototype, {
/**
* Sets the strength of both the blurX and blurY properties simultaneously
*
* @member {number}
* @memberOf BloomFilter#
* @default 2
*/
blur: {
get: function ()
{
return this.blurXFilter.blur;
},
set: function (value)
{
this.blurXFilter.blur = this.blurYFilter.blur = value;
}
},
/**
* Sets the strength of the blurX property
*
* @member {number}
* @memberOf BloomFilter#
* @default 2
*/
blurX: {
get: function ()
{
return this.blurXFilter.blur;
},
set: function (value)
{
this.blurXFilter.blur = value;
}
},
/**
* Sets the strength of the blurY property
*
* @member {number}
* @memberOf BloomFilter#
* @default 2
*/
blurY: {
get: function ()
{
return this.blurYFilter.blur;
},
set: function (value)
{
this.blurYFilter.blur = value;
}
}
});