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pixi.js / src / core / renderers / webgl / utils / validateContext.js
function validateContext(gl)
{
    let attributes = gl.getContextAttributes();

    // this is going to be fairly simple for now.. but at least we have rom to grow!
    if(!attributes.stencil)
    {
        console.warn('Provided WebGL context does not have a stencil buffer, masks may not render correctly');
    }
}

export default validateContext;