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pixi.js / src / pixi / filters / GreyFilter.js
@Mat Groves Mat Groves on 1 Nov 2013 1023 bytes Filter Tweaks
/**
 * @author Mat Groves http://matgroves.com/ @Doormat23
 */



PIXI.GreyFilter = function()
{
	PIXI.AbstractFilter.call( this );
	
	this.passes = [this];
	
	// set the uniforms
	this.uniforms = {
		grey: {type: 'f', value: 1},
	};
	
	this.fragmentSrc = [
	  "precision mediump float;",
	  "varying vec2 vTextureCoord;",
	  "varying float vColor;",
	  "uniform sampler2D uSampler;",
	  "uniform float grey;",
	  "void main(void) {",
	    "gl_FragColor = texture2D(uSampler, vTextureCoord);",
		"gl_FragColor.rgb = mix(gl_FragColor.rgb, vec3(0.2126*gl_FragColor.r + 0.7152*gl_FragColor.g + 0.0722*gl_FragColor.b), grey);",
	    "gl_FragColor = gl_FragColor * vColor;",
	  "}"
	];
}

PIXI.GreyFilter.prototype = Object.create( PIXI.AbstractFilter.prototype );
PIXI.GreyFilter.prototype.constructor = PIXI.GreyFilter;

Object.defineProperty(PIXI.GreyFilter.prototype, 'grey', {
    get: function() {
        return this.uniforms.grey.value;
    },
    set: function(value) {
    	this.uniforms.grey.value = value;
    }
});