/** * @author Mat Groves http://matgroves.com/ @Doormat23 */ PIXI.GreyFilter = function() { PIXI.AbstractFilter.call( this ); this.passes = [this]; // set the uniforms this.uniforms = { grey: {type: 'f', value: 1}, }; this.fragmentSrc = [ "precision mediump float;", "varying vec2 vTextureCoord;", "varying float vColor;", "uniform sampler2D uSampler;", "uniform float grey;", "void main(void) {", "gl_FragColor = texture2D(uSampler, vTextureCoord);", "gl_FragColor.rgb = mix(gl_FragColor.rgb, vec3(0.2126*gl_FragColor.r + 0.7152*gl_FragColor.g + 0.0722*gl_FragColor.b), grey);", "gl_FragColor = gl_FragColor * vColor;", "}" ]; } PIXI.GreyFilter.prototype = Object.create( PIXI.AbstractFilter.prototype ); PIXI.GreyFilter.prototype.constructor = PIXI.GreyFilter; Object.defineProperty(PIXI.GreyFilter.prototype, 'grey', { get: function() { return this.uniforms.grey.value; }, set: function(value) { this.uniforms.grey.value = value; } });